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[BUG] AutoUpdater doesn't overwrite old version of the app. #176
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That sounds like the issue with the AutoUpdater dependency that the editor is using. I thought I had disabled the option to download from that pop-up and only allow the user to navigate to the release page. Will need to double check that... Possibly find a better way of upgrading the editor as well. |
Started replacing AutoUpdaterNET for a manual method where we'll just check the current app version and compare it to the latest release tag on GitHub. Should be simpler and less error prone. 0d8b420 |
Fixed in f53da8e. This will be included in the next release. Thank you for reporting. |
Describe the issue
Hey this is the issue guy again. When new version is detected by the updater, it gets downloaded to separate
tf2-hud-editor
directory instead of being extracted over already existing files so the path after update looks like this:..\tf2-hud-editor\tf2-hud-editor
and obviously after program restart we are continuously asked to update. Removing outer tf2-hud dir contents and replacing it with stuff that's in the inner folder concludes the update.Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered: