Stars
Unofficial implementation of Image Super-Resolution via Iterative Refinement by Pytorch
DirectDraw wrapper for the game Diablo 1
Diablo build for modern operating systems
ECCV18 Workshops - Enhanced SRGAN. Champion PIRM Challenge on Perceptual Super-Resolution. The training codes are in BasicSR.
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Visual Studio Test Adapter for Catch2
The engine that will become the basis for client/editor/server components.
Defold is a completely free to use game engine for development of desktop, mobile and web games.
Godot Engine – Multi-platform 2D and 3D game engine
Diablo devolved - magic behind the 1996 computer game