Skip to content

🍄 A well-optimized, highly extensible full-stack library to create immersive multiplayer voxel experiences.

License

Notifications You must be signed in to change notification settings

ChenBingWei1201/voxelize

 
 

Repository files navigation

A multiplayer, fast, super fast, voxel engine in your browser!

Discord Server

Supporting

If you like our work, please consider supporting us on Patreon, BuyMeACoffee, or PayPal. Thanks a lot!

Patreon donate button PayPal donate button Buy Me A Coffee

Showcase

Voxelize Parkour MineJS

Features

  • Realtime built-in multiplayer game play
    • Protocol buffers for fast voxel data transferral
  • Multi-threaded parallel chunk processing
    • Multi-stage world generation to exceed expectations
  • Fully integrated chat system with commands registry
  • Oriented bounding box (ORM) physics engine that works with any blocks
    • Custom block types and shapes with physics support
  • Entity with in-place collision detection and ECS built in
  • World data saving for consistent experiences
  • Robust event system for custom game events

Documentation

Checkout the Voxelize documentations here:

Development

Before starting, make sure to install the following:

# clone the repository
git clone https://github.com/shaoruu/voxelize.git
cd voxelize

# download dependencies
yarn

# generate protocol buffers
yarn --cwd transport run proto

# start development
yarn run dev

# in a separate terminal, start both frontend/backend demo
yarn run demo

visit https://localhost:3000

Disclaimers

This is purely a passionate project. Although inspired, I have no intention for this game to be affiliated with Minecraft, or any licensed voxel engines. Further, textures and assets used in the game are all either licensed for free use or hand-drawn by us.

About

🍄 A well-optimized, highly extensible full-stack library to create immersive multiplayer voxel experiences.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • TypeScript 51.4%
  • Rust 46.6%
  • JavaScript 1.5%
  • Other 0.5%