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XYZ-Format tiles support for unreal engine.; #1425

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spr1ngd
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@spr1ngd spr1ngd commented May 21, 2024

@spr1ngd spr1ngd changed the title XYZ-Fomart tiles support for unreal engine.; XYZ-Format tiles support for unreal engine.; May 21, 2024
@kring
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kring commented May 22, 2024

Thanks for the pull request @spr1ngd! Before we can review it, please sign our Contributor License Agreement:
https://github.com/CesiumGS/cesium/blob/main/CONTRIBUTING.md#contributor-license-agreement-cla

@j9liu
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j9liu commented Jul 8, 2024

Hi @spr1ngd, we're still waiting for a signed CLA from you. If you'd like us to review this PR, please sign it at your earliest convenience, and let us know in a comment when it's done!

I noticed that you're pushing some commits for your personal project. Please undo these so we don't merge them into the main branch of Cesium for Unreal.

And, if my intuition is correct, your "disable watermark" PR is for disabling the Cesium credits UI. Please reenable this in your own project to comply with the Cesium ion terms of service.

Cesium grants you a limited, non-exclusive, revocable, non-transferable, right and license to (1) use the Service to upload Your Content, and download your Processed Content, to create and display 3D scenes and services that can be shared with others, and (2) display the Cesium ion logo to provide attribution as required under this Agreement.

Thank you! 🙂

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j9liu commented Jul 15, 2024

Hi @spr1ngd,

Unfortunately, we haven't received an update from you, so I'm closing this PR. Please feel free to reopen when you're able to coordinate about the state of this PR to merge with main.

@j9liu j9liu closed this Jul 15, 2024
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3 participants