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  1. ArbitraryMemoryMapper ArbitraryMemoryMapper Public

    Basically you write code that impliments a "readMemory" and "writeMemory" function and this lets you aggrigate those interfaces and access them from a single address space.

    C 1

  2. PixelPlant PixelPlant Public

    A minigame I coded as a kid. Uploading to keep it alive

    C++

  3. OcarinaInventoryManager OcarinaInventoryManager Public

    An emulator plugin.

    C 2

  4. Item-name-creator Item-name-creator Public

    An old project I made as a kid. uploaded just in case someone finds it useful.

    C++