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OrganizeResources
OrganizeResources PublicForked from coding2233/OrganizeResources
Unity资源管理插件
C# 1
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hybridclr
hybridclr PublicForked from focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
C++ 1
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Entitas-CSharp
Entitas-CSharp PublicForked from sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
C#
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ThirdParty
ThirdParty PublicForked from EpicGames/ThirdParty
Modifications to third party software used by UE4
C
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