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How to write a very simple JIT compiler
Master programming by recreating your favorite technologies from scratch.
Mesh simplification with UV's boundary preserved
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
A simple and easy-to-use library to enjoy videogames programming
Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.
Exploit to allow loading arbitrary code on the PSX using only a memory card (no game needed)
The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
stb single-file public domain libraries for C/C++
Single file C library for decoding MPEG1 Video and MP2 Audio
The “Quite OK Audio Format” for fast, lossy audio compression
Build a simple video encoder from scratch
Color picker control suite for Windows Forms applications.
The “Quite OK Image Format” for fast, lossless image compression
A streaming QOI (Quite OK Image Format) decoder, designed for embedded systems with very little RAM.
一款基于.Net WinForm的节点编辑器 纯GDI+绘制 使用方式非常简洁 提供了丰富的属性以及事件 可以非常方便的完成节点之间数据的交互及通知 大量的虚函数供开发者重写具有很高的自由性
Node based user control / editor for Windows Forms
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Cheat Engine. A development environment focused on modding
A native, user-mode, multi-process, graphical debugger.
Reviving the language that brought us the Jak & Daxter Series