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LDoH Tweaks 翻译提交 (#4415)
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* LDoH Tweaks 翻译提交

* Add files via upload

* mv projects/1.12.2/last-days-of-humanity-tweaks projects/1.12.2/assets

Co-authored-by: xckie <[email protected]>

* mv projects/1.12.2/assets projects/1.12.2/last-days-of-humanity-tweaks

Co-authored-by: xckie <[email protected]>

* Revert "mv projects/1.12.2/assets projects/1.12.2/last-days-of-humanity-tweaks"

This reverts commit 752f711.

* Revert "Revert "mv projects/1.12.2/assets projects/1.12.2/last-days-of-humanity-tweaks""

This reverts commit df466e4.

* Revert "Revert "Revert "mv projects/1.12.2/assets projects/1.12.2/last-days-of-humanity-tweaks"""

This reverts commit 0e61398.

* Create lang

* Delete projects/1.12.2/assets/last-days-of-humanity-tweaks/ldoh/lang

* Create zh_cn.lang

* 提交“LDOH Tweak”模组翻译

* 提交原语言文件

* Delete projects/1.12.2/assets/ldoh directory

* LDoH Tweaks提交原文

* Update zh_cn.lang

* Update zh_cn.lang

* Update zh_cn.lang

* Update zh_cn.lang

* Update zh_cn.lang

* Update zh_cn.lang

* Update zh_cn.lang

* Update zh_cn.lang

* Update zh_cn.lang

* 检查了全半角标点

* Update zh_cn.lang

* "尖刺围栏"改成"刺绳"

---------

Co-authored-by: cfpa-bot[bot] <101878103+cfpa-bot[bot]@users.noreply.github.com>
Co-authored-by: xckie <[email protected]>
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message.ldoh.Gas=The air is thick with gas
message.ldoh.Lava.Pickup=The lava is too hot to carry.
message.ldoh.Lava.Break=The lava melted through the bucket.

message.ldoh.JoinTeam=You have joined the %1$s team.
message.ldoh.PostJoinTeam=Sneak and right click to make your team follow you.
message.ldoh.OtherJoinTeam=%1$s has joined the %2$s team;
message.ldoh.DayCount=%1$s days remain.
message.ldoh.FinalDay=Dawn of the final day.
message.ldoh.FinalDaySubtitle=At midnight the apocalypse will begin.
message.ldoh.WorldsEnd=The air smells of death. You can already feel the horrors this night will bring.
message.ldoh.EventEnd=As the sun finally rises, you can feel the invasion over.
message.ldoh.Evolution_0=The zombies have evolved, now they can break blocks.
message.ldoh.Evolution_1=The zombies have evolved, now they can place blocks.

message.ldoh.TFHordeStart=An enemy army appears at the horizon.
message.ldoh.TFHordeEnd=The sounds of gunfire start to fade.

message.ldoh.VillagerMessage0=Word has been spread among the surviving civillians of a %1$s, who has constructed a heavilly fortified compound.
message.ldoh.VillagerMessage.Survivor=Survivor
message.ldoh.VillagerMessage1=Place a %1$s above your base structure's door and the civillians will start coming to you.

message.ldoh.SealedCrate=Right click with a Crow Bar to open sealed crates
message.ldoh.FilingCabinet=%1$s/%2$s %3$s

commands.ldoh.StartBossEvent.usage=/startBossEvent
commands.ldoh.StartBossEvent.success=Bosses have been spawned, the event has now started
commands.ldoh.SpawnAmbush.usage=/spawnAmbush <raid type> <level>
commands.ldoh.SpawnAmbush.success=Successfully spawned %1$s ambush.
commands.ldoh.SpawnAmbush.invalidValue=%1$s is an invalid parameter for /spawnAmbush
commands.ldoh.SpawnAmbush.teamFail=you must be on the RED or BLU team to spawn an %1$s ambush.

itemGroup.ldoh.ldohTab=LDoH Tweaks

item.ldoh.TF2ProfessionToken.demoman.name=Demoman
item.ldoh.TF2ProfessionToken.engineer.name=Engineer
item.ldoh.TF2ProfessionToken.heavy.name=Heavy
item.ldoh.TF2ProfessionToken.medic.name=Medic
item.ldoh.TF2ProfessionToken.pyro.name=Pyro
item.ldoh.TF2ProfessionToken.scout.name=Scout
item.ldoh.TF2ProfessionToken.sniper.name=Sniper
item.ldoh.TF2ProfessionToken.soldier.name=Soldier
item.ldoh.TF2ProfessionToken.spy.name=Spy
item.ldoh.ClothingFabric.name=Clothing Scraps
item.ldoh.DiamondNugget.name=Diamond Nugget
item.ldoh.LeadNugget.name=Lead Nugget
item.ldoh.Syringe.Empty.name=Empty Syringe
item.ldoh.Syringe.Blood.name=Blood Filled Syringe
item.ldoh.Syringe.Cure.name=Enriched Antibody Serum
item.ldoh.Syringe.Contaminated.name=Contaminated Syringe
item.ldoh.MobSpawner.name=Spawn
item.ldoh.GasFilter.name=Gas Filter
item.ldoh.GasMask.name=Gas Mask
item.ldoh.NurseHat.name=Nurse Hat
item.ldoh.MechanicHat.name=Mechanic Hat
item.ldoh.Hardhat.name=Hardhat
item.ldoh.Bonesaw.name=Bonesaw
item.ldoh.incendiary_ammo.name=Incendiary Ammo
item.ldoh.ap_ammo.name=AP Ammo
item.ldoh.FireAxe.name=Fire Axe
item.ldoh.FireHat.name=Fireman Helmet
item.ldoh.BlankTurretUpgrade.name=Blank Sentry Turret Upgrade
item.ldoh.TurretUpgrade.name=Sentry Turret Upgrade
item.ldoh.CandyCorn.name=Candy Corn
item.ldoh.TornNote.name=Torn Note
item.ldoh.ExperienceBucket.name=Experience Bucket

tile.ldoh.BarbedWireIron.name=Barbed Wire
tile.ldoh.BarbedWireGold.name=Gold Barbed Wire
tile.ldoh.BarbedWireDiamond.name=Diamond Encrusted Barbed Wire
tile.ldoh.Landmine.name=Landmine
tile.ldoh.Turret.name=Sentry Turret
tile.ldoh.EnemyTurret.name=Enemy Turret
tile.ldoh.FlickeringLight.name=Flickering Light
tile.ldoh.HordeSpawner.name=Horde Spawner
tile.ldoh.FilingCabinet.name=Filing Cabinet
tile.ldoh.LaboratoryBlock.name=Laboratory Block

fluid.experience=Experience
fluid.morphine=Morphine
fluid.necrotic_blood=Necrotic Blood
fluid.enriched_antibody_serum=Enriched Antibody Serum

tooltip.ldoh.BarbedWire=Slows and deals damage to mobs.
tooltip.ldoh.BarbedWire.Iron=Has Medium durability and low damage.
tooltip.ldoh.BarbedWire.Gold=Has Low durability and high damage.
tooltip.ldoh.BarbedWire.Diamond=Has Very high durability and medium damage.
tooltip.ldoh.BarbedWire.durability=Durability:
tooltip.ldoh.Landmine0=Explodes when stepped off, dealing lots of damage.
tooltip.ldoh.Landmine1=Takes 2 minutes after placing to become primed.
tooltip.ldoh.Turret0=Automatically shoots monsters and enemy mercenaries/players.
tooltip.ldoh.Turret1=Uses basic or incendiary ammo ammo.
tooltip.ldoh.Turret2=Repair with iron.
tooltip.ldoh.EnemyTurret0=Automatically shoots all monsters, mercenaries and players.
tooltip.ldoh.EnemyTurret1=Has infinite ammo.
tooltip.ldoh.AntibodySerum=Cures your allies from infection.
tooltip.ldoh.Syringe=Hold right click to extract blood.
tooltip.ldoh.AntibodySerum=Cures your allies from infection.
tooltip.ldoh.incendiary_ammo0=Optional ammo for turrets.
tooltip.ldoh.incendiary_ammo1=Deals less damage than normal ammo to non parasite enemise but ignites on hit.
tooltip.ldoh.ap_ammo0=Optional ammo for turrets.
tooltip.ldoh.ap_ammo1=Deals less damage than normal ammo but ignores armour.
tooltip.ldoh.FilingCabinet=Can store up to 64 stacks of a single item.
tooltip.ldoh.ExpBottle=Can be drunk to gain experience.
tooltip.ldoh.Ammo=Uses ammo: %1$s

tooltip.ldoh.TurretUpgrade.hopping.name=Hopping
tooltip.ldoh.TurretUpgrade.hopping.description=Non-upgrade items can be inserted/extracted from turrets with hoppers and pipes.
tooltip.ldoh.TurretUpgrade.ammo_optimization.name=Ammo Optimization
tooltip.ldoh.TurretUpgrade.ammo_optimization.description=Automatically switches to the most effective ammo type for the current target.
tooltip.ldoh.TurretUpgrade.barrel_spin.name=Increased Barrel Spin
tooltip.ldoh.TurretUpgrade.barrel_spin.description=Increases fire rate by 1 tick per upgrade.
tooltip.ldoh.TurretUpgrade.range.name=Extended Range
tooltip.ldoh.TurretUpgrade.range.description=Increases turret range by 20 blocks per upgrade.
tooltip.ldoh.TurretUpgrade.redstone_control.name=Redstone Control
tooltip.ldoh.TurretUpgrade.redstone_control.description=Turret will only be active if powered by redstone.
tooltip.ldoh.TurretUpgrade.australium.name=Australium
tooltip.ldoh.TurretUpgrade.rifling.name=Improved Rifling
tooltip.ldoh.TurretUpgrade.rifling.description=Increases turret projectile speed by 5 blocks per tick.
tooltip.ldoh.TurretUpgrade.predictive_targeting.name=Predictive Targeting
tooltip.ldoh.TurretUpgrade.predictive_targeting.description=Turret predicts where it's target is moving to and pre-emptively fires.
tooltip.ldoh.TurretUpgrade.puncturing.name=Puncturing
tooltip.ldoh.TurretUpgrade.puncturing.description=Improves damage by 50% per upgrade.

entity.ldoh.CrawlingZombie.name=Zombie Crawler
entity.ldoh.CrawlingHusk.name=Husk Crawler
entity.ldoh.TFZombie.name=TF2 NPC Zombie
entity.ldoh.NurseZombie.name=Zombie Nurse
entity.ldoh.SwatZombie.name=Swat Zombie
entity.ldoh.ZombieMechanic.name=Zombie Mechanic
entity.ldoh.ZombieTechnician.name=Zombie Technician
entity.ldoh.ZombieFireman.name=Zombie Fireman
entity.ldoh.Reaver.name=Reaver
entity.ldoh.LibraryZombie.name=Library Reaver
entity.ldoh.HospitalZombie.name=Hospital Reaver

entity.ldoh.InfCloudPhoenix.name=Assimilated Cloud Phoenix
entity.ldoh.InfDesertPhoenix.name=Assimilated Desert Phoenix
entity.ldoh.InfEnderPhoenix.name=Assimilated Ender Phoenix
entity.ldoh.InfFirePhoenix.name=Assimilated Fire Phoenix
entity.ldoh.InfNetherPhoenix.name=Assimilated Nether Phoenix
entity.ldoh.InfSnowPhoenix.name=Assimilated Snow Phoenix
entity.ldoh.InfTwilightPhoenix.name=Assimilated Twilight Phoenix
entity.ldoh.InfWaterPhoenix.name=Assimilated Water Phoenix

entity.ldoh.Juggernaut.name=Juggernaut
entity.ldoh.Turret.name=Sentry Turret
entity.ldoh.EnemyTurret.name=Enemy Turret

death.attack.ToxicGas=%1$s choked on toxic gas
death.attack.Shrapnel=%1$s was blown away
death.attack.BarbedWire=%1$s met a prickly end

gui.text.Hunger=Hunger
gui.text.Curing=Syringes
gui.turret.text.Upgrades=Upgrades:
gui.turret.text.Disabled=Disabled
gui.turret.text.NoTarget=Idle
gui.turret.text.Hostile=Hostile
gui.turret.text.NoOwner=No Owner
gui.turret.text.Owner=Owner:
gui.turret.text.Target=Target:
gui.turret.text.Range=Range:
gui.turret.text.FireRate=Speed:

jei.category.ldoh.Syringe=Syringes

ldoh.subtitle.tf.enemy=Enemy Team Approaches
ldoh.subtitle.tf.ally=Ally Team Approaches
ldoh.subtitle.landmine.beep=Landmine Beeps

tooltip.ldoh.Crowbar=Right click to open sealed crates
tooltip.ldoh.UnlitTorch=Craft with a matchbox to light
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message.ldoh.Gas=空气中充斥着毒气。
message.ldoh.Lava.Pickup=熔岩太烫了,无法携带。
message.ldoh.Lava.Break=熔岩融化了桶。

message.ldoh.JoinTeam=你已加入 %1$s 团队;
message.ldoh.PostJoinTeam=潜行并右键点击你的队员,让你的团队跟随你。
message.ldoh.OtherJoinTeam=%1$s 已加入 %2$s 团队;
message.ldoh.DayCount=剩余 %1$s 天。
message.ldoh.FinalDay=最后一天的黎明。
message.ldoh.FinalDaySubtitle=午夜时分,末日即将降临。
message.ldoh.WorldsEnd=空气中弥漫着死亡的气息。你已经能感受到这个夜晚将带来的恐怖。
message.ldoh.EventEnd=当太阳终于升起时,你感到入侵已经结束了。
message.ldoh.Evolution_0=僵尸已经进化,现在它们可以破坏方块。
message.ldoh.Evolution_1=僵尸已经进化,现在它们可以放置方块。

message.ldoh.TFHordeStart=一支敌军出现在地平线上。
message.ldoh.TFHordeEnd=枪声渐渐消失。

message.ldoh.VillagerMessage0=幸存的居民们中相传称有一名幸存者 %1$s,他建造了一个重兵护卫的堡垒。
message.ldoh.VillagerMessage.Survivor=幸存者
message.ldoh.VillagerMessage1=在你基地结构的门上放置 %1$s,居民就会开始前来。

message.ldoh.SealedCrate=使用撬棍右击打开密封板条箱。
message.ldoh.FilingCabinet=%1$s/%2$s %3$s

commands.ldoh.StartBossEvent.usage=/startBossEvent
commands.ldoh.StartBossEvent.success= Boss 已生成,Boss 事件现已开始。
commands.ldoh.SpawnAmbush.usage=/spawnAmbush <raid type> <level>
commands.ldoh.SpawnAmbush.success=成功生成 %1$s 袭击。
commands.ldoh.SpawnAmbush.invalidValue=%1$s 是 /spawnAmbush 的无效参数。
commands.ldoh.SpawnAmbush.teamFail=你必须在任意一支队伍里才能生成 %1$s 袭击。

itemGroup.ldoh.ldohTab=LDoH 调整

item.ldoh.TF2ProfessionToken.demoman.name=爆破手
item.ldoh.TF2ProfessionToken.engineer.name=工程师
item.ldoh.TF2ProfessionToken.heavy.name=重型兵
item.ldoh.TF2ProfessionToken.medic.name=医生
item.ldoh.TF2ProfessionToken.pyro.name=火焰兵
item.ldoh.TF2ProfessionToken.scout.name=侦察兵
item.ldoh.TF2ProfessionToken.sniper.name=狙击手
item.ldoh.TF2ProfessionToken.soldier.name=士兵
item.ldoh.TF2ProfessionToken.spy.name=间谍
item.ldoh.ClothingFabric.name=布料
item.ldoh.DiamondNugget.name=钻石粒
item.ldoh.LeadNugget.name=铅粒
item.ldoh.Syringe.Empty.name=空注射器
item.ldoh.Syringe.Blood.name=血液注射器
item.ldoh.Syringe.Cure.name=浓缩抗体血清
item.ldoh.Syringe.Contaminated.name=污染注射器
item.ldoh.MobSpawner.name=生成
item.ldoh.GasFilter.name=防毒面具滤芯
item.ldoh.GasMask.name=防毒面具
item.ldoh.NurseHat.name=护士帽
item.ldoh.MechanicHat.name=机械师帽
item.ldoh.Hardhat.name=安全帽
item.ldoh.Bonesaw.name=骨锯
item.ldoh.incendiary_ammo.name=燃烧弹
item.ldoh.ap_ammo.name=穿甲弹
item.ldoh.FireAxe.name=灭火斧
item.ldoh.FireHat.name=消防员头盔
item.ldoh.BlankTurretUpgrade.name=空白哨兵炮塔升级
item.ldoh.TurretUpgrade.name=哨兵炮塔升级
item.ldoh.CandyCorn.name=玉米糖
item.ldoh.TornNote.name=破损的笔记
item.ldoh.ExperienceBucket.name=桶装经验

tile.ldoh.BarbedWireIron.name=铁刺绳
tile.ldoh.BarbedWireGold.name=金刺绳
tile.ldoh.BarbedWireDiamond.name=钻石刺绳
tile.ldoh.Landmine.name=地雷
tile.ldoh.Turret.name=哨兵炮塔
tile.ldoh.EnemyTurret.name=敌方哨兵炮塔
tile.ldoh.FlickeringLight.name=闪光灯
tile.ldoh.HordeSpawner.name=尸群生成器
tile.ldoh.FilingCabinet.name=档案柜
tile.ldoh.LaboratoryBlock.name=实验室方块

fluid.experience=经验
fluid.morphine=吗啡
fluid.necrotic_blood=坏死血液
fluid.enriched_antibody_serum=富集抗体血清

tooltip.ldoh.BarbedWire=减速并对怪物造成伤害。
tooltip.ldoh.BarbedWire.Iron=具有中等耐久度和低伤害。
tooltip.ldoh.BarbedWire.Gold=耐久度低,但伤害高。
tooltip.ldoh.BarbedWire.Diamond=耐久度非常高,但伤害适中。
tooltip.ldoh.BarbedWire.durability=耐久度:
tooltip.ldoh.Landmine0=被触发时爆炸,造成大量伤害。
tooltip.ldoh.Landmine1=放置后需要 2 分钟才能启动。
tooltip.ldoh.Turret0=自动射击怪物和敌方雇佣兵/玩家。
tooltip.ldoh.Turret1=使用基础或燃烧弹药。
tooltip.ldoh.Turret2=使用铁锭来修复。
tooltip.ldoh.EnemyTurret0=自动射击所有怪物、雇佣兵和玩家。
tooltip.ldoh.EnemyTurret1=拥有无限弹药。
tooltip.ldoh.AntibodySerum=治愈你的盟友。
tooltip.ldoh.Syringe=右键按住提取血液。
tooltip.ldoh.incendiary_ammo0=炮塔的可选弹药。
tooltip.ldoh.incendiary_ammo1=对寄生虫造成额外伤害。
tooltip.ldoh.ap_ammo0=炮塔的可选弹药。
tooltip.ldoh.ap_ammo1=造成略低的穿甲伤害。
tooltip.ldoh.FilingCabinet=可以存储最多 64 组相同物品。
tooltip.ldoh.ExpBottle=饮用可获得经验。
tooltip.ldoh.Ammo=使用弹药:%1$s

tooltip.ldoh.TurretUpgrade.hopping.name=漏斗升级
tooltip.ldoh.TurretUpgrade.hopping.description=可以使用漏斗和管道向炮塔提供或移除弹药。(升级模块除外)
tooltip.ldoh.TurretUpgrade.ammo_optimization.name=智能弹药
tooltip.ldoh.TurretUpgrade.ammo_optimization.description=自动切换到对当前目标最有效的弹药类型。
tooltip.ldoh.TurretUpgrade.barrel_spin.name=增加转速
tooltip.ldoh.TurretUpgrade.barrel_spin.description=每次升级增加 1 tick 的射击速度。
tooltip.ldoh.TurretUpgrade.range.name=扩展射程
tooltip.ldoh.TurretUpgrade.range.description=每次升级增加 20 格炮塔射程。
tooltip.ldoh.TurretUpgrade.redstone_control.name=红石控制
tooltip.ldoh.TurretUpgrade.redstone_control.description=只有在受红石激活时炮塔才会处于工作状态。
tooltip.ldoh.TurretUpgrade.australium.name=澳元素
tooltip.ldoh.TurretUpgrade.rifling.name=改进枪膛
tooltip.ldoh.TurretUpgrade.rifling.description=每次升级增加 5 格/tick 的炮塔弹道速度。
tooltip.ldoh.TurretUpgrade.predictive_targeting.name=预测目标
tooltip.ldoh.TurretUpgrade.predictive_targeting.description=炮塔能够预测目标移动的位置并提前进行射击。
tooltip.ldoh.TurretUpgrade.puncturing.name=穿刺
tooltip.ldoh.TurretUpgrade.puncturing.description=每次升级伤害提高 50% 。

entity.ldoh.CrawlingZombie.name=爬行僵尸
entity.ldoh.CrawlingHusk.name=爬行尸壳
entity.ldoh.TFZombie.name=TF2 NPC 僵尸
entity.ldoh.NurseZombie.name=护士僵尸
entity.ldoh.SwatZombie.name=特警僵尸
entity.ldoh.ZombieMechanic.name=机械师僵尸
entity.ldoh.ZombieTechnician.name=技术员僵尸
entity.ldoh.ZombieFireman.name=消防员僵尸
entity.ldoh.Reaver.name=疾掠者
entity.ldoh.LibraryZombie.name=图书馆疾掠者
entity.ldoh.HospitalZombie.name=医院疾掠者

entity.ldoh.InfCloudPhoenix.name=被同化的翔云凤凰
entity.ldoh.InfDesertPhoenix.name=被同化的沙漠凤凰
entity.ldoh.InfEnderPhoenix.name=被同化的末影凤凰
entity.ldoh.InfFirePhoenix.name=被同化的赤焰凤凰
entity.ldoh.InfNetherPhoenix.name=被同化的下界凤凰
entity.ldoh.InfSnowPhoenix.name=被同化的白雪凤凰
entity.ldoh.InfTwilightPhoenix.name=被同化的暮色凤凰
entity.ldoh.InfWaterPhoenix.name=被同化的润水凤凰

entity.ldoh.Juggernaut.name=Juggernaut
entity.ldoh.Turret.name=哨兵炮塔
entity.ldoh.EnemyTurret.name=敌方哨兵炮塔

death.attack.ToxicGas=%1$s在毒气中窒息
death.attack.Shrapnel=%1$s 被炸飞了
death.attack.BarbedWire=%1$s 遇“刺”了

gui.text.Hunger=饥饿
gui.text.Curing=注射器
gui.turret.text.Upgrades=升级:
gui.turret.text.Disabled=已禁用
gui.turret.text.NoTarget=空闲
gui.turret.text.Hostile=敌对
gui.turret.text.NoOwner=无所有者
gui.turret.text.Owner=所有者:
gui.turret.text.Target=目标:
gui.turret.text.Range=射程:
gui.turret.text.FireRate=射速:

jei.category.ldoh.Syringe=注射器

ldoh.subtitle.tf.enemy=敌方:靠近
ldoh.subtitle.tf.ally=友方:靠近
ldoh.subtitle.landmine.beep=地雷:哔哔

tooltip.ldoh.Crowbar=右击打开密封板条箱
tooltip.ldoh.UnlitTorch=与火柴盒合成以点燃

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