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Try to copy MineTest

1. Motivation:

I want to try making a voxel engine, to improve math, CPP, and work at the graphic engine.

2. Small info:

Now core can save, and load worlds. There is a simple interaction with the world.

3. Users methods:

You can inheritance Application class and override method: void doing(); which is built in main loop.

4. Coming changes:

I'm increasing the technology stack of engine core (yep, I stole a little). Soon I will add infinity world, lightning, and some texture improvements.

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