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A oceanic physics simulation demonstrating graph and artificial potential field based path planners.

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Ocean AI Sim

Oceanic agents navigating around obstacles with two path planning techniques, graph based planning (AStar) and artificial poteltial field planning. The agents in this simulation move with a custom 2D oriented physics and can be controlled both by the user or autonomously with a queue of actions.

WebGL Demo: https://bryandedeur.github.io/ocean-ai-sim/Builds

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A oceanic physics simulation demonstrating graph and artificial potential field based path planners.

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