-
AGOG Entertainment
- Ottawa
- brutalgrounds.com
- @bhowarditron
Highlights
- Pro
Stars
Conveniently load, cache, and reload external resources
Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
An easy-to-use, 2D GUI library written entirely in Rust.
A tool that empowers game developers to build their world with help of code easier and faster.
A Rust crate that implements a frame-rate-independent game loop.
Simple implementation of Levenshtein automata & distance in Rust
A cross-platform Discord Rich Presence library written in Rust
A Rust library to deal with Discord Activity Rich Presence
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
A Rust audio playback library focusing on simplicity.
Billboard text and texture support for bevy
Rust crate to quantize numbers to a smaller range to save bandwidth or memory
eira-fransham / bsp
Forked from neildanson/quake3_loaderCrate to load BSP files efficiently - currently only works for Quake 3 BSP files. Fork of `quake3_loader` crate.
Source-inspired developer console plugin for the Bevy game engine.
A networking library to make multiplayer games for the Bevy game engine