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My personal "utility library" for Processing! ...Totally not a complete game engine on top of it!

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The Nerd Project

Hello and welcome! ...to "The Nerd Project"!
"Nerd" is supposed to be a...
'game engine', (...uhh, yes...?) that aims to wrap the "Processing" creative-coding framework's APIs to make it easier to use it for large projects.

...By the way,

This is a rewrite!

...well, really, it just was.
...For the third time in my life.
What it really was, was a refactor of code added over 532 [existing] commits.

There's stuff in the other branch, which is where the code accumulated through the previous one-and-half-a-year - the second rewrite ever, resides! It shows what features Nerd already has; there's also example code and Javadoc comments, so, feel free to go check it out!
The initial version that I wrote 2 years ago or so can be found in another repository here.
For more history on how I got inspiration, see this other repository here.

Feel free to remind me about integrating a visual editor into it the day I'm done with this!
You may want to *go look at the history,* this project actually has been very big in the past!

PS Have a look at extra NerdModules!
You'll find in there, Nerd's ECS and other parts of the framework that are not central.
Wish me luck if you'd like. Enjoy watching me build this thing that would be in your hands someday!

Thanks :),
- Brahvim.

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My personal "utility library" for Processing! ...Totally not a complete game engine on top of it!

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