We are proud to relase a new Blackvoxel update. Here is the main features you'll find on this release. We hope you'll enjoy it.
For this version, we'll bring a lot of long awaited features. But also some general improvements to get the game more polished and some parts of the code refactored.
See here for the full announce with images : https://www.blackvoxel.com/view.php?node=1758
A lot of vehicles
A lot of new, carefully crafted and tuned vehicles. Not less than 11 vehicles : cars, trains, lifts with different speed, features and capabilities to gives a new dimension to the game. Make roads, train railways and use lifts to make efficient ground extraction. This comes with add ons to make impressive jumps with car or improve trains capabilities with engines.
The Car
This new vehicle bring you more freedom for exploring the world. With 5 variants provinding different speed and physics capabilities, and of course, different costs.
The experience of high speed driving in Blackvoxel can be especially fun.
The train
The train is the way to travel at high speed without the hasle of driving. In addition, the train can carry voxels of your choice. Like the car, there is variants of train with different speeds and payload capabilities. Make railways trough the lands of Blackvoxel.
The Lift
Tired of climbing endless staircase ? Be happy, the lift is now in Blackvoxel. With very simple working, a rail, a lift and it's on. Like Cars and train, lift have variants with different speed, costs and element resistance.
Jump blocks
Make impressive big jumps over terrain with your cars using these higly reactive "jump blocks". Some cars have also capabilities to jump on their own.
Add on system
Upgrade your train in order to make it faster with additionnal engines. You can add a lot of engines depending on the type of the train.
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Chemical production
Full "in world" voxel chemical reactions already existed in the game as it was part of our engine from start. Now, we introduced chemical production as a new goal in the game objectives. With new materials and liquids. And full "in world" voxel chemical. you'll have to extract materials and elaborate ways to make efficient chemical transformation. It will be needed to make high end vehicles. Making a big tank full of swarming voxels reacting in realtime is something impressive.
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New Blocks, machines, materials, GUI improvement.
A lot of general improvements to make the game more polished, more playable. A new base machine, an heater plate for improving metallurgy, new ores and transformations, little GUI improvement.
Circular Traveling Cube
In order to help Youtubers to make video with interesting visuals, we have created a cube to make fluid circular travelings : the spinner. It can be used to show anything you want. The parameters can be modified in real time with keys and saved to file.
HotPlate
Make your molten metal business a step ahead with the HotPlate. Your huge fused metal bath will stay hot. Make heavy metal industry refining.
New ores...
New ores where added to zones and we introduced a new transformation process using chemical reactions.
New liquid
Can you find how to make this new liquid ? Yes, you can't find it in the world, it's up to you to make it. You'll discover that this liquid have some amazing capabilities.
Gui Improvement
Controls where added in some area to improve ergonomy.
New Area
A new zone, with tremendous ore density, particular material and acid tanks is now extending the Blackvoxel world.
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Raspberry PI 4 Support
As we like this little computer, we take time to bring support of this new device at optimal level. We added detection or Raspberry PI 4 and automatic parameter tuning to take advantage of the new BCM 2711 SOC and it's VideoCore VI new graphic core.
We can say that Blackvoxel particularly appreciates the improvements made to this new hardware and it's improved memory amount.
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Other changes
As always, a lot of improvements were made.
- Bug fixes
- code refactoring
- New Linux distribution support