URP 12 implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjørge.
3D Model in
Demo.scene
by Alyona Shek.
Provided under CC4.0.
No Changes were made to the model.
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Refers to where in the rendering pipeline this feature is injected into. Usually you would perform blurs after all post-processing effects.
Refers to how blurry the resulting image is. Higher values means blurrier.
Quality directly relates to the number of draw calls for the blur.