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Embedded support for compilation on Windows #6624

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Relates to #6623

Here I have embedded very simple and light additions/modifications to the code for being able to compile on Windows.

This does not include orchestration of dependencies, protobuf etc. As we do it with other tools, mainly Conan.
But as long as you drag all the sources to an MSVC project, and set the include folders and required preprocessor flags - you're good.

It works, tested on a heavily tested project.

This might also be the cornerstone for a crossplatform Conan package.

@danielgindi danielgindi force-pushed the feature/windows_cross_platform branch 3 times, most recently from 1616ec0 to 4d4ee34 Compare November 26, 2018 12:25
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