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Example for ENet on how to connect 2 peers to each other that are both behind a NAT using NAT hole punching.
Pure-shader sky and cloud rendering in OpenGL
FlatBuffers: Memory Efficient Serialization Library
Open source c++ skeletal animation library and toolset
Diff Match Patch is a high-performance library in multiple languages that manipulates plain text.
a clean C library for processing UTF-8 Unicode data
Sentry SDK for C, C++ and native applications.
EasyHook - The reinvention of Windows API Hooking
The X86 Encoder Decoder (XED), is a software library for encoding and decoding X86 (IA32 and Intel64) instructions
The most cited deep learning papers
g-truc / ogl-samples
Forked from Groovounet/ogl-samplesThe OpenGL Samples Pack
Tutorial for the Vulkan graphics and compute API
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Run compilers interactively from your web browser and interact with the assembly
A small project of game-ready containers extracted from the griffin engine.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Thekla / hlslparser
Forked from unknownworlds/hlslparserHLSL Parser and Translator for HLSL, GLSL, and MSL.
C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998
Information from Microsoft about the PDB format. We'll try to keep this up to date. Just trying to help the CLANG/LLVM community get onto Windows.