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Maze Program

Author: Brett Layman
4/4/2018

Description

I created a maze in Blender and parsed the .obj file with my "ObjReader" class. I also imported a player model from an .obj file of a rabbit made by Dr. Millman. The maze is rendered with surface normals, while the player is rendered with averaged face normals. I made the maze green to look like vegetation, and the background light blue to look like sky. You can switch between a top-down orthographic view, and a first person perspective view with the space key. I used a single white light with ambient, diffuse, and specular shading, located above the upper right corner of the maze. I used low specular strength so that my models wouldn't look shiny.

Top Down Controls

  • Use the arrow keys to move the rabbit in the direction of the arrow pressed.

First Person Controls

  • Move Forward and backwards: up and down arrows.
  • Look left and right: left and right arrows.
  • Look up and Down: "w" and "s" keys.

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