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update readme
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B3L7 committed Jul 5, 2018
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2 changes: 2 additions & 0 deletions README.md
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Made to illustrate an issue with Phaser 3's flipX property.

[Live](https://b3l7.github.io/flipIssue/)
1 change: 0 additions & 1 deletion index.html
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example1 = this.add.sprite(this.cameras.main.width * .25, this.cameras.main.height * .5, 'atlas', 'example0').play('animation');
text1 = this.add.text(this.cameras.main.width * .25, this.cameras.main.height * .5 - 80, 'Scale = 1', { fontFamily: 'Arial', fontSize: 48, color: '#ebdbb2' });
text1.setOrigin(.5);
text1.setShadow(1, 1, 0x928374, 1, false, true);

example2 = this.add.sprite(this.cameras.main.width * .75, this.cameras.main.height * .5, 'atlas', 'example0').play('animation');
text2 = this.add.text(this.cameras.main.width * .75, this.cameras.main.height * .5 - 80, 'flipX: false', { fontFamily: 'Arial', fontSize: 48, color: '#ebdbb2' });
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