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JarodMica / StyleTTS2
Forked from yl4579/StyleTTS2StyleTTS 2: Towards Human-Level Text-to-Speech through Style Diffusion and Adversarial Training with Large Speech Language Models
This components and shaders allows you to add rounded corners to UI elements!
so-vits-svc fork with realtime support, improved interface and more features.
FunOrange / osu-trainer
Forked from smoogipoo/osu--BPM-ChangerBeatmap difficulty controls for osu!
Unity WebGL platform and version comparisons with a lot of nice extras
Related to this video: https://www.youtube.com/watch?v=i0x5fj4PqP4
This repository includes direct links to Genshin Impact updates
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Provides an efficient allocation free async/await integration for Unity.
Customize the folder icon in Unity project window
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
A latent text-to-image diffusion model
This code snippet can be used to achieve a stealth game like field of view. Thanks to Sebastian Lague (https://github.com/SebLague) for the implementation (https://github.com/SebLague/Field-of-View…
A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.
Building Open-Ended Embodied Agents with Internet-Scale Knowledge
Procedurally generate creatures in Unity - inspired by Spore.
Editor Extension for Unity3D to automatically create and manually modulate 3D Low Poly Landscapes
Tooll 3 is an open source software to create realtime motion graphics.
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once