Miscellaneous works done during holidays and internship breaks, some based on Taichi graphics class and 'Physics based Modeling and Animation'
Lab1 GUI collision simulation backtracking collision release, five integration methods
Lab2 GUI multi-body celestial body simulation space data structure acceleration, initial random volume position and surrounding
Lab3 GGUI Fabric Simulation, PBD Improvement Based on Hooke's Law
Lab4 GGUI Multi Body Collision Simulation, Various Vector Operations, and Rodrigues Rotation Formula
Lab5 GUI 3D PBF fluid simulation, reproduction of Position Based Fluids
Lab6 GUI Preliminary Exploration of implicit Linear Solution for Temperature Propagation, Sparse Matrix, and Linear Solver
Lab7 GUI Path Tracking, Cornell Box Easy Path Tracking
Lab8 GUI fluid diffusion, Euler perspective semi Lagrangian advection with Jacobian projection