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Grid-based movement for a Tactical RPG
Memory Debugger for Windows, Linux, Mac, and Android
Arena Allocator implementation in pure C as an stb-style single-file library.
Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
UNIX-like reverse engineering framework and command-line toolset
Want to play around with C but aren't sure where to start? This project template will help.
Learn the Zig programming language by fixing tiny broken programs.
The financial transactions database designed for mission critical safety and performance.
Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
🌐 The Internet OS! Free, Open-Source, and Self-Hostable.
📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
An editor that converts images to pixel art, add dither, set palettes, and more! Made entirely in p5js.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Space exploration, trading, and combat game.
Industry-standard navigation-mesh toolset for games
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Retro game engine for creating games like it's 1997
Portable base library for C programmers, designed for performance and simplicity.
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.