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RenderDoc is a stand-alone graphics debugging tool.
🐀 A link aggregator and forum for the fediverse
Save system that is made to co-exist with the component system of Unity.
A multi-voice TTS system trained with an emphasis on quality
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
A .NET source generator for generating object mappings. No runtime reflection.
Brings data-binding to your Unity project
A .Net fast convex hull library for 2, 3, and higher dimensions.
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Enums.NET is a high-performance type-safe .NET enum utility library
A .NET library that makes it easier to create beautiful console applications.
Model-View-ViewModel Toolkit for Unity UIToolkit.
Intro to Impossible.js, an Object Oriented JavaScript library for building cross-platform terminal apps
Mod Project Development Environment for Unity and Unity Games
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
A fast, fun and stimulating object to object Mapper
Unity Node Editor: Lets you view and edit node graphs inside Unity