Highlights
- Pro
Stars
llama3 implementation one matrix multiplication at a time
Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games.
Bevy vulkano integrates Vulkano as rendering backend for Bevy game engine
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Minimalist Game Framework using Kotlin Multiplatform
📚 Learn to write an embedded OS in Rust 🦀
Kotlin cross-platform, coroutine based, reflectionless MQTT 3.1.1 & 5.0 client & server
3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power
A tiny hardware-accelerated pixel frame buffer. 🦀
A community curated list of Rust Language streamers
Education tutorials for teaching bioinformatics.
Lightweight, cross-platform & full-featured shader IDE
Rust / Wasm framework for creating reliable and efficient web applications
The official source code repository for the calibre ebook manager
https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.
A simple framework for 2D games on desktop and web
Kickstart your Rust, WebAssembly, and Webpack project!
A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.