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Miscellaneous Build status

  • To do list
    • Basic gear library
    • Vulkan basic sample
    • D3D12 renderer
    • Vulkan multithreaded rendering sample
    • Vulkan deferred shading sample
    • Render graph
    • Independent rendering thread ???
    • Thread/Task pool
    • Global illumination
    • Ocean rendering
    • Post process
    • PBR
    • RTX
    • GPU Driven
    • Memory allocator/Vulkan memory allocator
    • Shader editor