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Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
Idiomatic Zig bindings for raylib utilizing raylib_parser
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
Experimental static site generator using Leptos with Bevy ECS as a data layer
A complete computer science study plan to become a software engineer.
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
This rust compiler backend(module) emmits valid CIL (.NET IR), enabling you to use Rust in .NET projects.
Picori (ピッコル) is a library for decompilation, modding, and rom-hacking with focus on GameCube and Wii games.
WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more
Experimental Nintendo Switch Emulator written in C#
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Very accurate disassembler of PowerPC-based processors
learning zig by building a programming language that compiles into zig.
Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua
A configuration as code language with rich validation and tooling.