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Game Science
- Shenzhen
- https://www.zhihu.com/people/yi-cheng-3-46/posts
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CocosCreator-Nodejs-Protobufjs
CocosCreator-Nodejs-Protobufjs PublicA simple example of communication between client(using Cocos Creator) and server(Node.js) in WebSocket using protobuf.js
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MeshToTerrain-CritterAI
MeshToTerrain-CritterAI PublicBake navmesh based on terrain which generates from mesh, then export to .navmesh file, which could be used on Server to do AI calculation
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ARDestructibleScene
ARDestructibleScene PublicAn demo which contains destructible terrain and buildings with ARKit in Unity
C# 1
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PointScatteringTool
PointScatteringTool PublicScatter the space occupied by the input actor into evenly distributed points
C++ 1
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