- Being sucked towards Sagittarius A*
- https://4granted.github.io/
Stars
Cross platform GUI framework for desktop and mobile applications in .NET
One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.
Cross-Platform UI Framework for MonoGame, inspired by WinForms simplicity, and including optional XAML loading. Oh, also a designer for easier UI creation
A library for patching, replacing and decorating .NET and Mono methods during runtime
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Shockolate - A minimalist and cross platform System Shock source port.
4X Space Strategy game Star Ruler 2's open source distribution.
DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc 💫
Tutorial for the Vulkan graphics and compute API
C++ examples for the Vulkan graphics API
💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
A simple framework for rapid prototyping on Vulkan or Direct3D 12
A cross-platform, OpenGL terminal emulator.
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
A .NET library for analyzing, creating, and manipulating Bethesda mods
A bytecode based data format for C# that is allocation free and extremely fast
Class-first framework for building command-line interfaces
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.