Skip to content

Soundscaping with TidalCycles. Beginner Workshop on making samples and playing with them in TidalCycles.

Notifications You must be signed in to change notification settings

22nds/workshop-tidalcycles-ljudmila-jan-2021

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Workshop: Soundscaping with TidalCycles

January 6 2021 22nds live from Berlin

Organized by Ljudmila

0. Installation

For Mac OS X and Linux Debian I recommend to use:

Or install one by one:

1. Intro

2. MANI short film by Eili Bråstad Johannessen

3. Soundscaping

  • Environmental aspect - animals recorded, traffic sounds, sound polution
  • Soundscapes in cities are so noisy
  • Soundscapes from Ljubljana

4. Recording sounds

  • Nico, 1988 screenshot
  • Audiorecorder (Zoom H4N Pro) or mobile phone or laptop microphone
  • Headphones
  • Windscreen - blocks wind sound
  • Tripod
  • Time and patience, gloves in the winter

5. Editing sounds in Audacity and creating samples

  • Audacity: https://www.audacityteam.org/
  • Samples created by Niklas Reppel at Scratch Session (on-the-fly) Toplap Barcelona: https://www.youtube.com/watch?v=wcXfv2lmPog (Starts at 2:23:20)
  • Review samples from SuperDirt - clean, short, frequencies
  • Review recording - dirty, long
  • Make the sample
    • Select the sample from the whole track and copy it
    • Create a new track and paste the sample
    • Remove excess silence at the start and the end
    • Cut out the sample with Z for crossings
    • Loop the sample (Shift + Space)
  • Normalize
    • Select the whole track
    • Effect > Normalize
  • Remove noise
    • Select noisy part
    • Effect > Noise Reduction and Get Noise profile
    • Select the whole track and apply Effect > Noise Reduction
  • Add fade in / fade out if want it (Effects > Fade In / Effects > Fade Out)
  • Play the sample again in a loop Shift + Space or Shift and Play button
  • Edit the frequencies if needed
  • Export as .wav file (File > Export)
  • Add metadata to the sound file

6. Naming of files

  • Create folders for similar sounds
  • Number the files so that you always have a clear reference
  • Open files folder in the Code editor to see available files

7. Playing with TidalCycles

  • Get the samples for the workshop on GitHub or use your own
  • Start SuperCollider
  • Add the sample files dierctory to startup (File > Open startup file) file and restart Supercollider. Example ~dirt.loadSoundFiles("/home/XXX/Desktop/samples/");
  • Open the code editor

8. TidalCycles Basics

  • Playing default samples
  • BPM / CPM
  • Playing soundscaping samples
  • Tidal effects and filters

9. Ideas

  • Start with a clean sample, make a beat and then modify it

10. Recording

  • Record in SuperCollider IDE s.makeGui; or Server > Start recording

11. Resources

About

Soundscaping with TidalCycles. Beginner Workshop on making samples and playing with them in TidalCycles.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published