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WebAssembly binding for llama.cpp - Enabling in-browser LLM inference

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wllama - Wasm binding for llama.cpp

WebAssembly binding for llama.cpp

👉 Try the demo app

Recent changes

  • Version 1.14.0
    • Added ability to use cached model when device goes offline #90
    • Added experimental support for encoder-decoder architecture #91
  • Version 1.10.0
    • loadModel() now accepts Blob (also works with File)
    • Origin private file system (OPFS) is used for caching files (better performance)
  • Version 1.9.0
    • Added custom logger
    • Added getModelMetadata()
    • Added support for EOT (end of turn) and stopTokens in createCompletion()

For more details, see releases

Features

  • Typescript support
  • Can run inference directly on browser (using WebAssembly SIMD), no backend or GPU is needed!
  • No runtime dependency (see package.json)
  • High-level API: completions, embeddings
  • Low-level API: (de)tokenize, KV cache control, sampling control,...
  • Ability to split the model into smaller files and load them in parallel (same as split and cat)
  • Auto switch between single-thread and multi-thread build based on browser support
  • Inference is done inside a worker, does not block UI render
  • Pre-built npm package @wllama/wllama

Limitations:

  • To enable multi-thread, you must add Cross-Origin-Embedder-Policy and Cross-Origin-Opener-Policy headers. See this discussion for more details.
  • No WebGL support, but maybe possible in the future
  • Max file size is 2GB, due to size restriction of ArrayBuffer. If your model is bigger than 2GB, please follow the Split model section below.

Demo and documentations

Main demo: https://github.ngxson.com/wllama/examples/main/dist/

Documentation: https://github.ngxson.com/wllama/docs/

Demo:

How to use

Use Wllama inside React Typescript project

Install it:

npm i @wllama/wllama

For complete code, see examples/reactjs

NOTE: this example only covers completions usage. For embeddings, please see examples/embeddings/index.html

Prepare your model

  • It is recommended to split the model into chunks of maximum 512MB. This will result in slightly faster download speed (because multiple splits can be downloaded in parallel), and also prevent some out-of-memory issues.
    See the "Split model" section below for more details.
  • It is recommended to use quantized Q4, Q5 or Q6 for balance among performance, file size and quality. Using IQ (with imatrix) is not recommended, may result in slow inference and low quality.

Simple usage with ES6 module

For complete code, see examples/basic/index.html

import { Wllama } from './esm/index.js';

(async () => {
  const CONFIG_PATHS = {
    'single-thread/wllama.js'       : './esm/single-thread/wllama.js',
    'single-thread/wllama.wasm'     : './esm/single-thread/wllama.wasm',
    'multi-thread/wllama.js'        : './esm/multi-thread/wllama.js',
    'multi-thread/wllama.wasm'      : './esm/multi-thread/wllama.wasm',
    'multi-thread/wllama.worker.mjs': './esm/multi-thread/wllama.worker.mjs',
  };
  // Automatically switch between single-thread and multi-thread version based on browser support
  // If you want to enforce single-thread, add { "n_threads": 1 } to LoadModelConfig
  const wllama = new Wllama(CONFIG_PATHS);
  // Define a function for tracking the model download progress
  const progressCallback =  ({ loaded, total }) => {
    // Calculate the progress as a percentage
    const progressPercentage = Math.round((loaded / total) * 100);
    // Log the progress in a user-friendly format
    console.log(`Downloading... ${progressPercentage}%`);
  };
  await wllama.loadModelFromUrl(
    "https://huggingface.co/ggml-org/models/resolve/main/tinyllamas/stories260K.gguf",
    {
      progressCallback,
    }
  );
  const outputText = await wllama.createCompletion(elemInput.value, {
    nPredict: 50,
    sampling: {
      temp: 0.5,
      top_k: 40,
      top_p: 0.9,
    },
  });
  console.log(outputText);
})();

Split model

Cases where we want to split the model:

  • Due to size restriction of ArrayBuffer, the size limitation of a file is 2GB. If your model is bigger than 2GB, you can split the model into small files.
  • Even with a small model, splitting into chunks allows the browser to download multiple chunks in parallel, thus making the download process a bit faster.

We use llama-gguf-split to split a big gguf file into smaller files. You can download the pre-built binary via llama.cpp release page:

# Split the model into chunks of 512 Megabytes
./llama-gguf-split --split-max-size 512M ./my_model.gguf ./my_model

This will output files ending with -00001-of-00003.gguf, -00002-of-00003.gguf, and so on.

You can then pass to loadModelFromUrl the URL of the first file and it will automatically load all the chunks:

await wllama.loadModelFromUrl(
  'https://huggingface.co/ngxson/tinyllama_split_test/resolve/main/stories15M-q8_0-00001-of-00003.gguf',
  {
    parallelDownloads: 5, // optional: maximum files to download in parallel (default: 3)
  },
);

Custom logger (suppress debug messages)

When initializing Wllama, you can pass a custom logger to Wllama.

Example 1: Suppress debug message

import { Wllama, LoggerWithoutDebug } from '@wllama/wllama';

const wllama = new Wllama(pathConfig, {
  // LoggerWithoutDebug is predefined inside wllama
  logger: LoggerWithoutDebug,
});

Example 2: Add emoji prefix to log messages

const wllama = new Wllama(pathConfig, {
  logger: {
    debug: (...args) => console.debug('🔧', ...args),
    log: (...args) => console.log('ℹ️', ...args),
    warn: (...args) => console.warn('⚠️', ...args),
    error: (...args) => console.error('☠️', ...args),
  },
});

How to compile the binary yourself

This repository already come with pre-built binary from llama.cpp source code. However, in some cases you may want to compile it yourself:

  • You don't trust the pre-built one.
  • You want to try out latest - bleeding-edge changes from upstream llama.cpp source code.

You can use the commands below to compile it yourself:

# /!\ IMPORTANT: Require having docker compose installed

# Clone the repository with submodule
git clone --recurse-submodules https://github.com/ngxson/wllama.git
cd wllama

# Optionally, you can run this command to update llama.cpp to latest upstream version (bleeding-edge, use with your own risk!)
# git submodule update --remote --merge

# Install the required modules
npm i

# Firstly, build llama.cpp into wasm
npm run build:wasm
# Then, build ES module
npm run build

TODO

Short term:

  • Add a more pratical embedding example (using a better model)
  • Maybe doing a full RAG-in-browser example using tinyllama?

Long term:

  • Support GPU inference via WebGL
  • Support multi-sequences: knowing the resource limitation when using WASM, I don't think having multi-sequences is a good idea
  • Multi-modal: Waiting for refactoring LLaVA implementation from llama.cpp

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