Code/hours: NPGR003, 2/2 Z + Zk (winter)
Schedule: See SIS
Lecturer: Alexander Wilkie
Prerequisites: basic programming course (C#), basic calculus and linear algebra.
Introductory course in 2D and 3D computer graphics - topics: human visual system, color systems, color reproduction, vector and raster graphics, halftoning, anti-aliasing, HDR graphics, basic drawing algorithms, raster image coding, 3D scene representation, linear 2D and 3D transformations, projections, algorithms for hidden line/surface removal, introduction to shading, introduction to GPU programming and OpenGL.
Additional labs focus on practical aspects of the subject. Assignments use .NET programming in the C# language.
Copyright (C) 1995-2024 J. Pelikán, A. Wilkie, last change: 2024-09-27 21:23:19 +0200 (Fri, 27 Sep 2024)