A Vulkan Raytracing framework for various bidirectional path tracing techniques
-
Updated
Aug 17, 2024 - C++
A Vulkan Raytracing framework for various bidirectional path tracing techniques
Physically-based CPU and GPU ray-tracer
A physically based renderer
Add a description, image, and links to the vcm topic page so that developers can more easily learn about it.
To associate your repository with the vcm topic, visit your repo's landing page and select "manage topics."