Godot/Unity3D System Design Architecture
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Updated
Oct 24, 2024 - C#
Godot/Unity3D System Design Architecture
📚 Library of all kind of scripts, snippets & shaders for Unity
Lite reliable UDP library for Mono and .NET
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
A dynamic, loose octree implementation for Unity written in C#
Create beautiful user interfaces for immersive VR/AR experiences.
Realtime-CSG, CSG level editor for Unity
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Unity plugin to support Sign In With Apple Id
OpenCV for Unity (Untiy Asset Plugin)
Fast KDTree for Unity, with thread-safe querying.
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
Template with all necessary stuff taken care, just create your games main features.
A really simple C# JSON Parser in 350 lines
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