Ray tracing 25 scenes in 25 days with POV-Ray
-
Updated
Jun 11, 2018 - POV-Ray SDL
POV-Ray is short for the Persistence of Vision Raytracer, a tool for producing high-quality computer graphics. The Persistence of Vision Ray-Tracer creates three-dimensional, photo-realistic images using a rendering technique called ray-tracing. It reads in a text file containing information describing the objects and lighting in a scene and generates an image of that scene from the view point of a camera also described in the text file.
Ray tracing 25 scenes in 25 days with POV-Ray
An LDraw™ editor for LEGO® style digital building instructions.
The Bullet Physics Playground – Bullet Real-Time Physics Simulation.
Ray tracing in Mathematica using POV-Ray
Generate images in Arch Linux on device (a smartphone and tablet) with raytracing. https://sdrausty.github.io/TermuxPovray/
Fully parameterized ray tracer
A Visual Studio Code extension to allow you to edit Persistence of Vision Ray Tracer (POV-Ray) Scene files and render them using the integrated terminal
Efficient visualization of particle data supporting several rendering engines.
docsTermuxPovray https://sdrausty.github.io/docsTermuxPovray/
POV-Ray on Slurm Workload Manager demo scripts.
A Task Distributor for Clusters
Python code to model the syncytial development of a cricket in 3D. Additional Mathematica Code for rendering mesh2 objects in povray.
Created by The POV-Team
Released July 29, 1991
Latest release over 3 years ago