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Herding cats
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Herding cats

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Sponsoring

@ikskuh
@desttinghim
@ziglang
@foxnne

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@go-gl @sourcegraph @gopherjs @azul3d @vecty @llvm @hexops @ghostty-org

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slimsag/README.md

Stephen here! I'm building Mach engine so that anyone can create games, visualizations, and desktop/mobile apps in Zig. The goal is to be competitive in spirit with Godot/Unity/Unreal, but more composable, data-driven & tooling oriented.

I also work at a startup called Sourcegraph building developer tools for the last ~8 years. FOSS is in my roots, though, and I dream of creating games and being 100% beholden to individuals. :)

Besides living two lives (full-time startup job & working on Mach ~40h/week), I care for a small army of cats.

Links

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  1. hexops/mach hexops/mach Public

    zig game engine & graphics toolkit

    Zig 3.3k 160

  2. sourcegraph/sourcegraph-public-snapshot sourcegraph/sourcegraph-public-snapshot Public archive

    Code AI platform with Code Search & Cody

    Go 10.1k 1.3k

  3. hexops/vecty hexops/vecty Public

    Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.

    Go 2.8k 144

  4. azul3d/engine azul3d/engine Public

    Azul3D - A 3D game engine written in Go!

    C 617 52