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WebGLRenderer: Allow for binding, rendering into mipmap storage of textures
Enhancement
#29779
opened Oct 31, 2024 by
gkjohnson
Potential security issues in GitHub Actions workflows
Suggestion
#29777
opened Oct 30, 2024 by
jiangnanpro
GLTFLoader: Conflicting mesh/primitive/geometry mappings
Loaders
#29768
opened Oct 30, 2024 by
donmccurdy
Compute Pipeline - incorrect shader computeProgram bindings returned when using WebGL backend
WebGL Backend
#29726
opened Oct 22, 2024 by
wyliefoxxx
wireframe = true; Forces the drawIndexed / drawIndirectIndexed path
WebGPU
#29708
opened Oct 21, 2024 by
Spiri0
depthNode: the default value of depthNode is invalid
Bug
Nodes
#29659
opened Oct 15, 2024 by
Lafeu-p
Add Flag to Disable Rendering Object in Transmission Pass
Suggestion
#29592
opened Oct 8, 2024 by
joarfish
FBXLoader : node translation should not be applied to morph elements
Loaders
#29586
opened Oct 8, 2024 by
BTT-AG
BatchedMesh example sortObjects bugs on Safari iOS WebGPU
Browser Issue
#29581
opened Oct 7, 2024 by
Makio64
BatchedMesh Example much slower on WebGPU than WebGL on Android
Device Issue
WebGPU
#29580
opened Oct 7, 2024 by
Makio64
CompressedArrayTexture Broken on Android/Meta Quest Headset
Device Issue
Needs Investigation
#29539
opened Oct 2, 2024 by
modstorm
WebGPURenderer: BatchedMesh triangles aren't reported in renderer.info.render.triangles
Bug
#29488
opened Sep 25, 2024 by
Makio64
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