GWS (Go WebSocket) is a very simple, fast, reliable and feature-rich WebSocket implementation written in Go. It is
designed to be used in highly-concurrent environments, and it is suitable for
building API
, Proxy
, Game
, Live Video
, Message
, etc. It supports both server and client side with a simple API
which mean you can easily write a server or client by yourself.
GWS developed base on Event-Driven model. every connection has a goroutine to handle the event, and the event is able to be processed in a non-blocking way.
-
Simplicity and Ease of Use
- User-Friendly: Simple and clear
WebSocket
Event API design makes server-client interaction easy. - Code Efficiency: Minimizes the amount of code needed to implement complex WebSocket solutions.
- User-Friendly: Simple and clear
-
High-Performance
- High IOPS Low Latency: Designed for rapid data transmission and reception, ideal for time-sensitive applications.
- Low Memory Usage: Highly optimized memory multiplexing system to minimize memory usage and reduce your cost of ownership.
-
Reliability and Stability
- Robust Error Handling: Advanced mechanisms to manage and mitigate errors, ensuring continuous operation.
- Well-Developed Test Cases: Passed all
Autobahn
test cases, fully compliant withRFC 7692
. Unit test coverage is almost 100%, covering all conditional branches.
GOMAXPROCS=4, Connection=1000, CompressEnabled=false
go test -benchmem -run=^$ -bench . github.com/lxzan/gws
goos: linux
goarch: amd64
pkg: github.com/lxzan/gws
cpu: AMD Ryzen 5 PRO 4650G with Radeon Graphics
BenchmarkConn_WriteMessage/compress_disabled-12 5263632 232.3 ns/op 24 B/op 1 allocs/op
BenchmarkConn_WriteMessage/compress_enabled-12 99663 11265 ns/op 386 B/op 1 allocs/op
BenchmarkConn_ReadMessage/compress_disabled-12 7809654 152.4 ns/op 8 B/op 0 allocs/op
BenchmarkConn_ReadMessage/compress_enabled-12 326257 3133 ns/op 81 B/op 1 allocs/op
PASS
ok github.com/lxzan/gws 17.231s
- Introduction
- Why GWS
- Benchmark
- Index
- Feature
- Attention
- Install
- Event
- Quick Start
- Best Practice
- More Examples
- Autobahn Test
- Communication
- Buy me a coffee
- Acknowledgments
- Event API
- Broadcast
- Dial via Proxy
- Context-Takeover
- Concurrent & Asynchronous Non-Blocking Write
- Segmented Writing of Large Files
- Passed Autobahn Test Cases Server / Client
- The errors returned by the gws.Conn export methods are ignorable, and are handled internally.
- Transferring large files with gws tends to block the connection.
- If HTTP Server is reused, it is recommended to enable goroutine, as blocking will prevent the context from being GC.
go get -v github.com/lxzan/gws@latest
type Event interface {
OnOpen(socket *Conn) // connection is established
OnClose(socket *Conn, err error) // received a close frame or input/output error occurs
OnPing(socket *Conn, payload []byte) // received a ping frame
OnPong(socket *Conn, payload []byte) // received a pong frame
OnMessage(socket *Conn, message *Message) // received a text/binary frame
}
package main
import "github.com/lxzan/gws"
func main() {
gws.NewServer(&gws.BuiltinEventHandler{}, nil).Run(":6666")
}
package main
import (
"github.com/lxzan/gws"
"net/http"
"time"
)
const (
PingInterval = 5 * time.Second
PingWait = 10 * time.Second
)
func main() {
upgrader := gws.NewUpgrader(&Handler{}, &gws.ServerOption{
ParallelEnabled: true, // Parallel message processing
Recovery: gws.Recovery, // Exception recovery
PermessageDeflate: gws.PermessageDeflate{Enabled: true}, // Enable compression
})
http.HandleFunc("/connect", func(writer http.ResponseWriter, request *http.Request) {
socket, err := upgrader.Upgrade(writer, request)
if err != nil {
return
}
go func() {
socket.ReadLoop() // Blocking prevents the context from being GC.
}()
})
http.ListenAndServe(":6666", nil)
}
type Handler struct{}
func (c *Handler) OnOpen(socket *gws.Conn) {
_ = socket.SetDeadline(time.Now().Add(PingInterval + PingWait))
}
func (c *Handler) OnClose(socket *gws.Conn, err error) {}
func (c *Handler) OnPing(socket *gws.Conn, payload []byte) {
_ = socket.SetDeadline(time.Now().Add(PingInterval + PingWait))
_ = socket.WritePong(nil)
}
func (c *Handler) OnPong(socket *gws.Conn, payload []byte) {}
func (c *Handler) OnMessage(socket *gws.Conn, message *gws.Message) {
defer message.Close()
socket.WriteMessage(message.Opcode, message.Bytes())
}
- server
package main
import (
"log"
"github.com/lxzan/gws"
kcp "github.com/xtaci/kcp-go"
)
func main() {
listener, err := kcp.Listen(":6666")
if err != nil {
log.Println(err.Error())
return
}
app := gws.NewServer(&gws.BuiltinEventHandler{}, nil)
app.RunListener(listener)
}
- client
package main
import (
"github.com/lxzan/gws"
kcp "github.com/xtaci/kcp-go"
"log"
)
func main() {
conn, err := kcp.Dial("127.0.0.1:6666")
if err != nil {
log.Println(err.Error())
return
}
app, _, err := gws.NewClientFromConn(&gws.BuiltinEventHandler{}, nil, conn)
if err != nil {
log.Println(err.Error())
return
}
app.ReadLoop()
}
Dial via proxy, using socks5 protocol.
package main
import (
"crypto/tls"
"github.com/lxzan/gws"
"golang.org/x/net/proxy"
"log"
)
func main() {
socket, _, err := gws.NewClient(new(gws.BuiltinEventHandler), &gws.ClientOption{
Addr: "wss:https://example.com/connect",
TlsConfig: &tls.Config{InsecureSkipVerify: true},
NewDialer: func() (gws.Dialer, error) {
return proxy.SOCKS5("tcp", "127.0.0.1:1080", nil, nil)
},
PermessageDeflate: gws.PermessageDeflate{
Enabled: true,
ServerContextTakeover: true,
ClientContextTakeover: true,
},
})
if err != nil {
log.Println(err.Error())
return
}
socket.ReadLoop()
}
Create a Broadcaster instance, call the Broadcast method in a loop to send messages to each client, and close the broadcaster to reclaim memory. The message is compressed only once.
func Broadcast(conns []*gws.Conn, opcode gws.Opcode, payload []byte) {
var b = gws.NewBroadcaster(opcode, payload)
defer b.Close()
for _, item := range conns {
_ = b.Broadcast(item)
}
}
SetDeadline
covers most of the scenarios, but if you want to control the timeout for each write, you need to
encapsulate the WriteWithTimeout
function, the creation and destruction of the timer
will incur some overhead.
func WriteWithTimeout(socket *gws.Conn, p []byte, timeout time.Duration) error {
var sig = atomic.Uint32{}
var timer = time.AfterFunc(timeout, func() {
if sig.CompareAndSwap(0, 1) {
socket.WriteClose(1000, []byte("write timeout"))
}
})
var err = socket.WriteMessage(gws.OpcodeText, p)
if sig.CompareAndSwap(0, 1) {
timer.Stop()
}
return err
}
Use the event_emitter package to implement the publish-subscribe model. Wrap gws.Conn
in a structure and implement the
GetSubscriberID method to get the subscription ID, which must be unique. The subscription ID is used to identify the
subscriber, who can only receive messages on the subject of his subscription.
This example is useful for building chat rooms or push messages using gws. This means that a user can subscribe to one or more topics via websocket, and when a message is posted to that topic, all subscribers will receive the message.
package main
import (
"github.com/lxzan/event_emitter"
"github.com/lxzan/gws"
)
type Subscriber gws.Conn
func NewSubscriber(conn *gws.Conn) *Subscriber { return (*Subscriber)(conn) }
func (c *Subscriber) GetSubscriberID() int64 {
userId, _ := c.GetMetadata().Load("userId")
return userId.(int64)
}
func (c *Subscriber) GetMetadata() event_emitter.Metadata { return c.Conn().Session() }
func (c *Subscriber) Conn() *gws.Conn { return (*gws.Conn)(c) }
func Subscribe(em *event_emitter.EventEmitter[int64, *Subscriber], s *Subscriber, topic string) {
em.Subscribe(s, topic, func(msg any) {
_ = msg.(*gws.Broadcaster).Broadcast(s.Conn())
})
}
func Publish(em *event_emitter.EventEmitter[int64, *Subscriber], topic string, msg []byte) {
var broadcaster = gws.NewBroadcaster(gws.OpcodeText, msg)
defer broadcaster.Close()
em.Publish(topic, broadcaster)
}
cd examples/autobahn
mkdir reports
docker run -it --rm \
-v ${PWD}/config:/config \
-v ${PWD}/reports:/reports \
crossbario/autobahn-testsuite \
wstest -m fuzzingclient -s /config/fuzzingclient.json
微信需要先添加好友再拉群, 请注明来自 GitHub
The following project had particular influence on gws's design.