ChunkyMap is a map renderer for Dynmap that uses Chunky to render the map tiles. This combines photorealistic rendering with the convenience and automatic updates of Dynmap. ChunkyMap is implemented as a drop-in replacement for the HDMap
that comes with Dynmap.
-
Download the latest jar from the releases page and put it in your plugins directory.
-
Edit
plugins/dynmap/worlds.txt
and change theclass
option fromorg.dynmap.hdmap.HDMap
tode.lemaik.chunkymap.dynmap.ChunkyMap
for all maps that you want to render with Chunky.
You can use any perspective and resolution for those maps (list of available perspectives).This example
worlds.txt
for a single map of a world calledworld
might help you:worlds: - name: world maps: - class: de.lemaik.chunkymap.dynmap.ChunkyMap name: chunky title: World perspective: iso_SE_30_hires
-
Restart your server (restart not reload).
-
Re-render the worlds you enabled the new renderer for by running the following command from the server console:
dynmap fullrender world
(replaceworld
with the actual world name). -
Wait for it… ⌛
-
Wait for it… ⌛ (Sorry, rendering with Chunky takes a while, but it's worth it!)
-
Take a look at your new, shiny maps! ✨
The maps can be configured by adding options to the map's section in the world.txt
file.
Option | Description | Default |
---|---|---|
samplesPerPixel |
Samples per pixel that Chunky should render. More SPP improves the render quality but also increases render time. | 100 |
chunkyThreads |
Number of threads per Chunky instance. More threads will decrease render time but increase the CPU load of your server. | 2 |
chunkyCpuLoad |
Percentage of CPU time to use, per Chunky thread. Note that this only throttles the CPU usage during rendering, not during scene loading or post processing. | 100 |
texturepack |
Texturepack path, relative to plugins/dynmap . Use this option to specify a texturepack for a map. The texturepack in Dynmap's configuration.txt is ignored by ChunkyMap. |
None |
chunkPadding |
Radius of additional chunks to be loaded around each chunk that is required to render a tile of the map. This can be used to reduce artifacts caused by shadows and reflections. | 0 |
templateScene |
Path to a Chunky scene file (JSON), relative to plugins/dynmap . Use this option to customize the scene that is used for rendering the tiles, e.g. to change the water color. |
None |
texturepackVersion |
The Minecraft version that should be used as fallback textures | 1.16.2 |
denoiser.enabled |
Enable denoising using Intel Open Image Denoise. Only works on Linux | false |
denoiser.albedoSamplesPerPixel |
Samples per pixel for the albedo map. Setting this to 0 will disable the albedo and normal map. | 4 |
denoiser.normalSamplesPerPixel |
Samples per pixel for the normal map. Setting this to 0 will disable the normal map. | 4 |
plugins/dynmap/worlds.txt
:
worlds:
- name: world
maps:
- class: de.lemaik.chunkymap.dynmap.ChunkyMap
name: chunky
title: Chunky
perspective: iso_SE_30_hires
chunkyThreads: 2
samplesPerPixel: 20
denoiser:
enabled: true
albedoSamplesPerPixel: 4
normalSamplesPerPixel: 4
Like the default dynmap renderer, ChunkyMap supports custom perspectives. As a starting point, you can use the built-in perspectives from perspectives.txt
and customize them. More information on how to define custom perspectives can be found in the corresponding Dynmap wiki article.
The following example adds a maximum height to the nether world so that the dynmap doesn't only show the bedrock layer on top of it.
plugins/dynmap/worlds.txt
:
worlds:
- name: world_nether
maps:
- class: de.lemaik.chunkymap.dynmap.ChunkyMap
name: chunky_nether
title: Nether
perspective: iso_SE_30_hires_nether
chunkyThreads: 2
samplesPerPixel: 20
plugins/dynmap/custom-perspectives.txt
:
perspectives:
- class: org.dynmap.hdmap.IsoHDPerspective
name: iso_SE_30_hires_nether
azimuth: 135
inclination: 30
scale: 16
maximumheight: 100 # the bedrock layer is at 127
You can change how the map looks by providing a template scene. That can be any Chunky scene (.json
) file or a partial scene file (i.e. a .json
file that only contains the values that should be changed). ChunkyMap will import many scene options from the template scene, including the sun position, fog and water configuration.
The following example changes the default gray water color to blue.
plugins/dynmap/worlds.txt
:
worlds:
- name: world
maps:
- class: de.lemaik.chunkymap.dynmap.ChunkyMap
name: chunky
title: Chunky
perspective: iso_SE_30_hires
chunkyThreads: 2
samplesPerPixel: 20
templateScene: blueWater.json
plugins/dynmap/blueWater.json
:
{
"useCustomWaterColor": true,
"waterColor": {
"red": 0.029,
"green": 0.031,
"blue": 0.16
}
}
- Rendering is pretty slow, but I'll improve this by rendering multiple tiles as one image in the future.
- ChunkyMap only works with Bukkit/Spigot at the moment. Supporting more servers would be awesome, though!
- Craften Server: Lobby Dynmap
- Greenfield City Minecraft: Greenfield Dynmap
- BoilerCraft: Purdue University
- Using ChunkyMap on your server? Submit a PR to get it on this list.
- Get the latest version of Chunky 2. After updating, you'll find the jar file in
~/.chunky/lib
(Linux/Mac) or%APPDATA%\.chunky\lib
(Windows). Copy thechunky-core-<version>.jar
file into the root directory of this repository and rename it tochunky.jar
. - Run
mvn install
to install all other dependencies. Chunky 2 can't be installed this way because it's not yet in the Maven repository. - Run
mvn clean package
, the plugin jar will be in thetarget
directory.
Note: To fix some concurrency issues that don't occur when using Chunky in standalone mode and aren't yet merged into Chunky, this plugin is built against this Chunky branch instead.
ChunkyMap is Copyright 2016–2020 Maik Marschner (leMaik)
Permission to modify and redistribute is granted under the terms of the GNU General Public License, Version 3. See the LICENSE
file for the full license.
ChunkyMap uses the following third-party libraries:
- Chunky by Jesper Öqvist
Chunky is covered by the GNU General Public License, Version 3. See the license file inlicenses/gpl-3.txt
. - Commons Math by the Apache Software Foundation
Commons Math is covered by The Apache Software License, Version 2.0. See the license file inlicenses/commons-math.txt
. - DynmapCore by mikeprimm
DynmapCore is covered by The Apache Software License, Version 2.0. See the license file inlicenses/apache-2.txt
. - Gson by Google
Gson is covered by The Apache Software License, Version 2.0. See the license file inlicenses/apache-2.txt
. - OkHttp by Square
OkHttp is covered by The Apache Software License, Version 2.0. See the license file inlicenses/apache-2.txt
.
Originally, ChunkyMap was created as a demo for the RenderService. This service allows rendering the tiles on a distributed network of renderers, which is often faster than rendering the tiles locally.
Ironically, I then implemented support for local tile rendering and removed support for using the RenderService. It will come back in the future.