Lag free asynchronous world editor for PMMP
Try the new MagicWE, now way more powerful, with more support, more commands, new tools and more!
Rainbow sprinkles!
Jokes aside, here is a list of pros:
- Simple usage
- Translations
- Good performance and great speeds
- Progress bars like on Windows 98!
- Sessions
- Clipboards
- Optimized item / block parsing - you can place any block, by id, name, and item!
- Alot more commands
- Command auto-completion
- Command flags (i.e. -p for relative copying/pasting, -h for hollow objects)
- UI for brush setup and configuration
- Fancy icon and optional startup ASCII art
- Direct bug reporting to GitHub
Command | Alias | Description | Usage |
---|---|---|---|
//pos1 |
//1 |
Select first position |
//pos1 |
//pos2 |
//2 |
Select second position |
//pos2 |
//set |
//fill |
Fill an area with the specified blocks |
//set <blocks:string> [flags:text] |
//replace |
Replace blocks in an area with other blocks |
//replace <findblocks:string> <replaceblocks:string> [flags:text] |
|
//copy |
Copy an area into a clipboard |
//copy [flags:text] |
|
//paste |
Paste your clipboard |
//paste [flags:text] |
|
//wand |
Gives you the selection wand |
//wand |
|
//togglewand |
Toggle the wand tool on/off |
//togglewand |
|
//undo |
Rolls back the last action |
//undo |
|
//redo |
Applies the last undo action again |
//redo |
|
//debug |
Gives you the debug stick, which gives information about the clicked block |
//debug |
|
//toggledebug |
Toggle the debug stick on/off |
//toggledebug |
|
//cylinder |
//cyl |
Create a cylinder |
//cylinder <blocks:string> <diameter:int> [height:int] [flags:text] |
//count |
//analyze |
Count blocks in selection |
//count [blocks:string] [flags:text] |
//help |
//?,//mwe,//wehelp |
MagicWE help command |
//help [command:string] |
//version |
//ver |
MagicWE version |
//version |
//info |
Information about MagicWE |
//info |
|
//report |
//bug,//github |
Report a bug to GitHub |
//report [title:text] |
//donate |
//support,//paypal |
Donate to support development of MagicWE! |
//donate |
//brush |
Opens the brush tool menu |
//brush |
|
//flood |
Opens the flood tool menu |
//flood |
- Saved sessions (saved brushes and clipboards)
- More commands, a glimpse at the plugin.yml should give you a good look what is coming up
- Command based flags, since they are currently in a global state
- Schematic and structure block data support
- Clipboard naming, exporting and switching
- ScoreboardAPI integration
- Better and more brushes. For now i suggest using BlockSniper for brushes!
- MyPlot integration
You have an urgent issue, your server is crashing or players mess with the world and start griefing?
Consider using //report to create a pre-filled GitHub issue!
Feel free to open issues, feature requests and criticism are welcome!
If you have an urgent issue, tag me on Twitter for faster response time: @xenialdan
- "MagicWE2 has a new fresh coating over the plugin, with rainbow colored sprinkle topping!" ~ XenialDan, 2017
License: GNU GENERAL PUBLIC LICENSE
Readme last updated: 4th August 2019