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JEDI code formatter better compatible with modern Delphi
static-linked versions of clang tools for Linux, Mac OS X and Windows, available in AUR as clang-format-static-bin
A disassembly of The Way of the Exploding Fist, created using SkoolKit.
A disassembly of Harrier Attack, created using SkoolKit.
A disassembly of The Hobbit, created using SkoolKit.
A disassembly of Jason's Gem, created using SkoolKit.
A disassembly of Everyone's A Wally, created using SkoolKit.
A disassembly of West Bank, created using SkoolKit.
Disassembly of "Wanted - Monty Mole", 1984 ZX Spectrum game
Disassembly of the ZX Spectrum game "Hunchback"
Disassembly and annotation of the 1985 computer game "Dynamite Dan"
Disassembly and annotation of the 1984 computer game "Technician Ted"
Disassembly of the classic 1983 ZX Spectrum game "Chuckie Egg"
Disassembly and annotation of the classic 1983 computer game "Deathchase"
Disassembly for Mikro Gen's 1985 game "Herbert's Dummy Run"
Disassembly for Stephen Crow's award-winning 1985 game "Starquake".
Disassembly of the ZX Spectrum game "Everyone's A Wally"
The Lords of Midnight source code: ZX Spectrum and DOS disassembly
A disassembly of Trashman, created using SkoolKit.
A disassembly of Batty, created using SkoolKit.
A disassembly of various "Ultimate Play the Game" games, created using SkoolKit.
A disassembly of Rampage, created using SkoolKit.
A disassembly of Wheelie, created using SkoolKit.
A disassembly of Booty, created using SkoolKit.
A collection of some awesome public Zig programming language projects.
A fork of the optimal compressors for Hrust 1.3 and Hrust 2.1 by Eugene Larchenko