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Experience:
- Game Design & Devlopment M.S. at RIT (2020 ~ 2022).
- Graphics programmer at Microsoft (2022 ~ Present).
Public stuffs I made:
- Lucien game engine.
- Five minutes game project.
- Graphics on OpenGL with C++.
- Handcrafted lox-lang interpreter in Rust.
- Handcrafting wren-lang interpreter in Rust.
- Shaders + tools + games in Unity.
Art stuffs:
- A small poetry solo exhibition, Latitude Gallery, Brooklyn, July, 2021.
- Working on new media technologies / narrative games.