Grants you additional control over colonists, including some tweaks to their work priorities and schedules.
The mod includes an options menu (Options > Mod Settings).
- Injured animals will be fed by handlers instead of doctors.
- Removing roofs prioritised above building roofs.
- Custom repair threshold - you decide when repairs should be made.
- Repair designator - force repairs on buildings above the repair threshold.
- Harvest Plants assigned to Growers if the plant yields produce.
- Prioritise rottables - haul corn, meals etc. as a high priority.
- Prioritise deterioratables - haul items as a high priority.
- Set an item HP threshold to avoid prioritising items with low HP.