Starred repositories
VirtualizingTreeView is a Unity UI control that can be used to represent hierarchical data. VirtualzingTreeView implements drag & drop, databinding, selection operations and is highly customizable.
A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.
A Unity Time and schedule manager to handle all kind of in game time related events.
a comprehensive collection of video game tech analysis resources
A run-time API resolver for IL2CPP Unity.
Provides better random number utilities and weighted collections for .NET and Unity.
Regression Games Unity Testing SDK
Build Automation and Publish Tool (BAPT) is a Unity Editor extension that streamlines the process of building and uploading your Unity game to itch.io. This tool provides an easy-to-use interface t…
Learn how a professional creates multiplayer games that scale with Unity Netcode for GameObjects.
Fork of Dreaming381/Latios-Framework/Calligraphics
Gitostory is an git-history system tailored for Unity. It focuses on asset history and progress. View, Compare and Restore previous versions of your assets.
A smooth and intuitive way to work with sprite sheets in Unity.
Scene management framework for Unity. Provides a new generation of scene management.
Front end visualisation of 40 common easing equations.
Easily animate Unity text and apply other effects with custom tags
Stateful UI - A library for structured state-based UI development in Unity
A Text Mesh Pro based text only UI system for Unity
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
A package for animating ragdolls through keyframed animations.
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Techno…
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers