As of 3.0 I consider this fork to be too divergent from the original FayeObjC to have any hope of reconciling the changes back in. So please consider this project a distinct fork separately maintained from the original. Some of the features I added in my fork of 2.0:
This allows you to connect and assign handlers to more than one channel per connection.
As well as the typical delegation pattern, it's also possible to define a handler block for a received message. These can be assigned when you add a subscription.
Supports listening to wildcard channels. For example:
/chat/1/users/*
This will listen to all sub-channels on /chat/1/users
, such as /chat/1/users/1
or /chat/1/users/4
.
When you set the debug property to true on a FayeClient, all messages to-and-from the Faye server are written out (with a timestamp) to:
/path/to/application/Library/Caches/faye.log
If the received message is valid JSON, it'll even pretty-print it for you!
Remove all third-party dependencies from the base repository. Create a podspec for FayeObjC and specify all dependencies there. Add dependencies as submodules and update example projects to link to the dependencies and FayeClient using project linking.
As well as websockets, the client should use long-polling if the connection URL is http:https://
or https://
. Note that this behaviour differs from the Faye JavaScript client which - in my opinion - is really bizarre.
A single FayeClient
instance should be able to accept multiple server addresses, so in the event of a connection error to one, it can fall back on to another (if available). The order of precedence is the order in which you add them to the Faye Client.
It will also keep track of how many connection errors have occurred on each registered server, and sort by that first.
As well as the traditional method of just sending up an NSDictionary
with every outgoing message, it'll also be possible to assign extensions per-server and per-channel and per-message. The extension dictionary will be merged at the time messages are sent, prioritising keys in message, then channel, then server. If you need even more fine-grained control than this, there's a special delegate you can implement that can override every single message sent and received from the server and allow the delegate to change the data as needed before being processed by the Faye Client or Faye Server.
The current client doesn't handle strange user behaviour like sending a - connect
more than once very gracefully. Hopefully with the help of some contributors (hint, hint) I can iron out a lot of these quirks.
Use the new Objective-C literals and subscripting more pervasively.
This section will be written when 3.0 is closer to finalisation.
Included in the repository is a sample XCode project for Mac that provides a simple client application for interacting with Faye servers. Try it out and have a look at the code for an illustration on the usage of the library.
The fayeMac sample project allows you to test out any Faye server.
Faye is a simple JSON based Pub-Sub server which has support for node.js and Ruby (using Rack).
Check out the Faye project here:
SocketRocket is a fast, RFC 6455 conforming WebSocket client library from the geniuses over at Square.
The original FayeObjC client.
(The MIT License)
Copyright (c) 2011 Paul Crawford
Copyright (c) 2013 Tyrone Trevorrow
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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