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A collection of as simple as possible, modern CMake projects
Dear ImGui style browser and editor written in Nim
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Modern C++14 library for the development of real-time graphical applications
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Fast O(1) offset allocator with minimal fragmentation
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
A minimal console application to test compute shader in DirectX 12
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
Create beautiful diagrams just by typing notation in plain text.
A rendering sample that demonstrates bindless deferred texturing using D3D12
Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches
darktable is an open source photography workflow application and raw developer