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A collection of some awesome public Zig programming language projects.

Makefile 733 39 Updated Sep 27, 2024

simple triangle displayed using vulkan, xcb, and zig

Zig 112 16 Updated Sep 9, 2024

A collection of USD fileformat plugins

C++ 307 22 Updated Oct 1, 2024

A modern cross-platform low-level graphics library and rendering framework

Batchfile 3,581 329 Updated Oct 18, 2024

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

C++ 3,175 897 Updated Sep 24, 2024

Easy to integrate Vulkan memory allocation library

C 2,605 355 Updated Sep 3, 2024

High dynamic range (HDR) image viewer for graphics people

C++ 1,090 86 Updated Oct 3, 2024

[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting

Python 1,048 67 Updated Jun 27, 2024

A curated list of data oriented design resources.

3,920 229 Updated Jan 28, 2024

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

Zig 34,430 2,515 Updated Oct 18, 2024

AutoLens: automated lens design from scratch.

Python 127 26 Updated Jul 24, 2024

Modelio is a modeling solution offering a wide range of functionalities based on the main standards of enterprise architecture, software development and systems engineering.

Java 709 122 Updated Jun 28, 2024

This is the main repository for the MakeHuman application as such.

Python 1,229 251 Updated Aug 19, 2024

A minimal implementation of Vulkan ray tracing.

C++ 85 8 Updated Oct 7, 2024

A renderer that generates realistic images of the Earth from outer space.

Python 36 1 Updated Jun 16, 2024

A soft renderer based on Taichi (work in progress)

Python 223 24 Updated Jul 10, 2021

A tiny course on differentiable rasterization. The content is best viewed on the website.

Python 7 1 Updated Jun 12, 2024

High performance graphics abstraction API, with simplified programming model, on top of Vulkan, DirectX 12, and Metal.

C++ 47 13 Updated Oct 16, 2023

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

Python 1,981 130 Updated Oct 13, 2024

A collection of tone mappers for the display of 3D graphics

JavaScript 57 1 Updated Jun 17, 2024

Code implementation of NeuroLens

Python 58 4 Updated Jun 18, 2023

Fusing Taichi into PyTorch

Python 134 9 Updated Jan 17, 2023

OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)

Cuda 88 3 Updated Sep 20, 2021

Collection of Vulkan samples

HLSL 228 13 Updated Oct 15, 2024

Khronos version of the Vulkan Tutorial as parts of the Vulkan documentation project

C++ 36 4 Updated Oct 8, 2024

One stop shop for getting started with the Vulkan API

Makefile 1,920 166 Updated Oct 17, 2024

A library for constructing and traversing LBVHs.

C++ 17 3 Updated Oct 11, 2021

an implementation of parallel linear BVH (LBVH) on GPU

Cuda 178 26 Updated Jun 8, 2020

A collection of examples following the OptiX 7 Siggraph course that demonstrate how to use Slang with OptiX

C++ 10 1 Updated Aug 26, 2021

A raytrace framework using taichi language

Python 83 6 Updated Mar 1, 2022
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