Starred repositories
Optimized implementation for color-icon-matrix barcodes
Simple WebGL Fragment Shader Editor
基于Node(bootstrap+ejs+express+formidable+fs-extra)制作的在线相册资源管理器
A simple 9x9 Sudoku generator using the Wave Function Collapse principles
这是一个基于CocosCreator的List(列表)组件。支持虚拟列表、循环列表、不定宽/高、选择模式、滑动模式等。
A node.js version management utility for Windows. Ironically written in Go.
Turn your rough sketch into a refined image using AI
翻墙、免费翻墙、免费科学上网、免费节点、免费梯子、免费ss/v2ray/trojan节点、蓝灯、谷歌商店、翻墙梯子
A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
🙃 A delightful community-driven (with 2,400+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python…
XLSX I/O - C library for reading and writing .xlsx files
A minimalist example to build an Emscripten application with CMake.
🔗 C++17 network / graph visualization library - Qt6 / QML node editor.
Qt Node Editor. Dataflow programming framework
✏️ Collection of ShaderGraph examples for Unity.
📊 Cross-platform user-friendly xlsx library for C++11+
A MSVC project to build a Windows DLL for libxlsxwriter
A C++ library for reading, writing, creating and modifying Microsoft Excel® (.xlsx) files.
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…