Here is my part. I have also given my honest opinions about Sedna at the end of the video. I have given 2 out of 5. Sedna still needs... time. It is not finished.
This game got me a few times with its jump scares! Wasn't expecting a second chapter and I personally think any horror game in space is terrifying 🤣 Didn't know what to expect but it exceeded my expectations
This game got me good in a few jump scares. A lot of fun to play and although I read that someone said the puzzles were very easy, for someone my age it was just right. Appreciate it and hope to see more in the future. Really enjoyed it.
The second chapter is kind of interesting. Obviously the cramped and dark interiors fit better with the space theme. The chase in the second half was also tense.
Unfinished product, broken game overall, I literally was forced to move forwards the entire game and I was softlocked as I got teleported out of the final room in the second chapter. As a game developer I am extremely angry you call this a "released" game as it's not even functional. 90% sure you literally created all these accounts to make it seem like it was actually done well. I don't even know what I'm doing with Unity and I feel like I could make a more polished game in similar style.
However I'm not saying this game doesn't have potential. I will say the concept is the only thing that is interesting in this game. However, jumpscares were predictable, tons of glitches when walking through doors, lighting was bad throughout the game, and obviously the softlock at the end made me refuse to play the rest of the game. I feel if you took the proper time (not less than a day, as this feels extremely rushed in my opinion), I feel like you can make a genuinely good game
Honestly as a first person space themed horror game, not bad. But it could have been a bit more polished in terms of level design and scare design, and it seems more like an experimental piece at the moment. But in other words, the content still manages to be standard line, and I hope to see news related to a sequel.
The scenes in this game are just fantastic! Both the lighting and shadows and the lighting effects are great. The sudden body drop while traveling through a narrow gap scared me, but I thought the sound effect of that body drop was kind of stupid.
The Second Chapter I thought was far more fun than the first, especially since the first half of the decryption and the second half of the chase were both very tense and exciting. It didn't feel like the two chapters were done at the same time by the author. I'd like to ask how long it took to make this game?
Not bad for a sci-fi themed first person exploration thriller, looking forward to the follow up. By the way, that mid-chapter Space Nature Park was cool.
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Cool graphics
Sedna still needs... time. It is not finished.
Has to be one of the most scariest games I've ever played, This got me good
Short but really good! Awesome graphics, sound design, and atmosphere. Had such a awesome time playing this.
Nice job! I really liked the story and soundtrack. The only thing is, the game felt a bit too easy.
Very immersive and spooky! Awesome Job !
What a great terrifying & tense experience! Great job!
Would love to see a follow up story going forward, curious about the characters' ending fates and eventual enemies. Not bad for a horror game.
Even though it was a bit short it was very scary and awesome
Very enjoyable and straightforward gameplay with soothing visuals.
This was a great little game my dude. It was fun.
I loved the visuals and sound design. Really good job done!
I enjoy games with lots of atmosphere. This one is great. Any plans to make more similar to this one?
still to be improved, keep going
Great stylistic choice with an incredibly dense atmosphere and great sound design to match.
It has some cool little details that I really like. A lot of love and passion had been put into it, great job! Waiting for another game of yours!
Unfinished product, broken game overall, I literally was forced to move forwards the entire game and I was softlocked as I got teleported out of the final room in the second chapter. As a game developer I am extremely angry you call this a "released" game as it's not even functional. 90% sure you literally created all these accounts to make it seem like it was actually done well. I don't even know what I'm doing with Unity and I feel like I could make a more polished game in similar style.
However I'm not saying this game doesn't have potential. I will say the concept is the only thing that is interesting in this game. However, jumpscares were predictable, tons of glitches when walking through doors, lighting was bad throughout the game, and obviously the softlock at the end made me refuse to play the rest of the game. I feel if you took the proper time (not less than a day, as this feels extremely rushed in my opinion), I feel like you can make a genuinely good game
Take my advice from game dev to game dev.
Thank you very much for your suggestions. We will continue to improve it!
Atmosphere is perfect, feels very desolate and creepy.
Nice this was really great game I like it very much and well made looking forward more your new game in future anyway well done and keep it up!
Already cleared and unlocked all the achievements! Looking forward to the follow up story.
The last scene of chapter 2 is like a dead end, I wonder how the author is going to write chapter 3 of the story. I'm looking forward to it :)
The Second Chapter I thought was far more fun than the first, especially since the first half of the decryption and the second half of the chase were both very tense and exciting. It didn't feel like the two chapters were done at the same time by the author. I'd like to ask how long it took to make this game?
I finsihed the first chapter. Really enjoyed the twist at the end of Chapter 1 :)
Really well done, I was not expecting what I got. If you're reading this, you REALLY should take the 10 minutes it takes to play.