Coffeeworlds
A teeworlds game logic clone written using pygame
Duncan Hawthorne
(duncanhawthorne)
To Run:
- Run python server.py
- Run python client.py
Features:
(New *)- Walking, jumping, hooking, shooting.
- Pistol, Cannon, Laser, Saber, Suicide Clone *
- Scalable players and gameplay to fit the scale.
- Collision detection based on pixel colours to allow freehand drawn maps.
- Physics based on forces and absolute velocities.
- Hearts to gain more health
- Network connectivity using Mastermind allowing as many players as required.
- Capture the flag *
- Destroyable environment *
- Colorscheme to represent health and points *
- Sound effects *
Things to play with:
- Blurring *
- Artificial intelligence bots (experimental) *
- Multiple Maps *
- Sounds *
- Colorscheme *
Credits
- Teeworlds https://www.teeworlds.com/ My original inspiration
- Mastermind https://www.pygame.org/project/859/?release_id=1507 Networking
Changes
Links
- Home Page
- https://code.google.com/p/coffeeworlds/
Releases
Coffeeworlds 0.1 — 14 Sep, 2008
Coffeeworlds 0.2 — 2 Nov, 2008