Grizzy and the Lemmings find some camping equipment and discover the joys of nature after a blast rocks the ranger's cabin.
A friendly polar bear floats in and spends time with the Lemmings. But he'll need to cool down with chunks of ice courtesy of Grizzy.
The Lemmings' new drone tries to nab Grizzy's snack โ and carries Grizzy outside the cabin on a dash through the wilderness.
A special potion turns Grizzy back into a bear cub for a short time. Once the magic wears off, Grizzy plots his revenge!
The crafty Lemmings use mini building blocks to unlock the food cupboard after Grizzy throws the house tools into the ravine.
A magical amulet transports Grizzy and the Lemmings back to prehistoric times full of hungry dinosaurs and funky creatures.
Grizzy wants to use a love potion to attract a mate. But a caribou takes a sip and sets his sights on Grizzy and others!
A pesky fly teams up with the Lemmings to cause a commotion and distract Grizzy enough to grab his chocolate jar.
Grizzy finds a bird whistle and discovers he can have helpful friends fly in whenever he needs them.
A space gadget messes with gravity and makes everything topsy-turvy after Grizzy and the Lemmings fight over the chocolate jar.
Grizzy thinks that a magic hat might be the key to his true love's heart. But can he keep the Lemmings out of it long enough to find out?
The Lemmings learn the trick of invisibility in order to get their paws on Grizzy's new jumbo jar of Yummy spread.
How could Grizzy be so sweet and then so rude from one moment to the next? The Lemmings don't realize his personality has two bear-y different sides.
Grizzy decides to transform the Lemmings' shopping cart into a smooth ride to impress his beloved she-bear.
Grizzy discovers a very useful new tool: a crystal ball that lets him see the Lemmings' schemes before they happen.
The Lemmings are excited to turn the cabin's new tanning bed into a nonstop sunbathing party. But Grizzy's not going to give it up so easily.
Fencing is the Lemming's new โ and noisy โ favorite hobby. Grizzy will need to win the duel once and for all to get some peace and quiet.
The Lemmings have bigger ideas for the cabin's new hoverboard than simply using it as Grizzy's dining table.
The mischievous Lemmings get in the way of Grizzy's plan to take romantic photographs of his she-bear.
Grizzy's not convinced when a new high-tech refrigerator suggests that he's a little too big and should start getting more exercise.
When Grizzy wants to woo his she-bear with balloon art, the Lemmings launch an all-out attack to burst his bubble.
A pillow fight breaks out when Grizzy realizes that the Lemmings' favorite landing pad is his dream napping accessory.
Grizzy accidentally puts himself in the line of Lemming fire when he tries to put a stop to their latest game.
If Grizzy wants to help the she-bear retrieve her lost favorite flower, he'll need to get the ranger's bodybuilding machine away from the Lemmings.
An argument over who gets to play with the ranger's mobile phone leads Grizzy and the Lemmings on an unexpected adventure.
Grizzy goes in search of snacks โ and more chocolate spread โ while trying to use a new gadget for navigation.
A new 3D printer creates some chaos when the Lemmings start making miniature copies of each other.
Grizzy and the Lemmings travel through a portal to an alternate reality where they meet... themselves?
A magical remote control that can pause and fast-forward real life leads to some time-bending hijinks in the cabin.
The Lemmings want to speed up traffic on the road to create wind for their kites; Grizzy prefers no trucks at all. Who will win the sign war?
Grizzy will need to get in more training time on the trampoline if he's going to impress the she-bear with his bouncing.
A mysterious raccoon with a sweet tooth gets Grizzy involved in a superpowered sled race to reclaim his cookies.
Grizzy gets mixed up with mystical powers when the Lemmings discover a strangely addictive spinning gizmo.
Grizzy and the Lemmings act out their fantasies with a set of figurines. Even at miniature scale, everyone wants to win!
There's Tamagotchi trouble brewing at the cabin when the Lemmings start tormenting Grizzy's digital double.
Be careful what you wish for! Grizzy goes on a wild ride when the Lemmings realize his genie in a bottle can also make their dreams come true.
A top-secret tool can control anyone with its high-tech beam. But Grizzy might not be ready for what happens when the Lemmings point it at him!
The Lemmings and Grizzy want more tablet time to play with a new face-changing app โ until the app starts zapping filters onto them in real life.
Grizzy and the Lemmings compete to see who can make the most amazing origami shapes out of paper.
When Grizzy turns off the TV so he can take a nap, the Lemmings find some on-screen inspiration for how to get even.
The Lemmings start living large when they find a special lamp that can make anything โ or anyone โ jumbo size.
Grizzy goes undercover to get to a secret stash of chocolate spread, with the help of a magic ring that lets him pretend to be a Lemming.
A special pair of high-tech glasses gets Grizzy into a road race with the speed-loving Lemmings.
The Lemmings come up with a clever contraption to take the ranger's mobile phone away from Grizzy. But bears can play that game, too!
Grizzy and the Lemmings create invisible illusions with their mime skills to trick each other out of enjoying a jar of Yummy.
Grizzy takes pity on the Lemmings when they get sick. But will they take care of him when he starts feeling sniffly?
A pack of magical ice-making mints gives the Lemmings frosty powers, which Grizzy is not thrilled about.
Grizzy's beloved chocolate spread does not taste right! The Lemmings have gotten into the lemon juice, with zesty results.
Grizzy decides he should learn to meditate if he wants to win over his she-bear. But with all these rowdy Lemmings around, can he keep his cool?
Grizzy and the Lemmings start pressing each other's buttons when they discover a mysterious keyboard with surprising powers.
The Lemmings are having a ball with their new bowling set. When Grizzy tries to ruin the game, they decide to get creative.
Where did all these funny-looking fungi come from? Grizzy and crew are surrounded by mushroom madness throughout the cabin!
A set of magical magnets send Grizzy and the Lemmings way up high in the sky โ just like Peter Pan!
Grizzy borrows the Lemmings' new trained caribou to perform circus tricks for his she-bear. The only problem is that he forgot to ask first!
The Lemmings think that programming a new electronic lemming toy to dance would be a lot more fun than having it just feed Grizzy snacks.
Grizzy accidentally activates a pest protection system that could be a big problem. Maybe there's a way to get around it?
Grizzy and the Lemmings build their dream vehicles to drive in a big race. But they're going to have some competition!
The ranger's house goes for a ride down the hillside after the Lemmings experiment with a cool new hydraulic system.
A swarm of buzzing flies keeps interrupting Grizzy's nap. He decides to see if the Lemmings' special bug-eating plant could solve his problem.
Grizzy wants the Lemmings to stop switching the boombox channel with their boomerangs, so he fires back with a bow.
After flying into the night sky, one of the Lemmings suddenly has the power to move metal with his mind. That's probably not what Grizzy wanted!
Grizzy and the Lemmings don't agree about how often the cabin's new cuckoo clock should play its song.
Everyone wants a turn with an amazing machine that creates sweet dreams. But if you snooze, you might lose control of it!
A mysterious medallion lets Grizzy command earth, wind, water, and fire โ and the Lemmings would like to get their paws on his new powers.
Grizzy gets hypnotized back to his baby brain and the Lemmings learn that taking care of a big baby bear is no easy task.
A beautiful unicorn moose visits Grizzy and the Lemmings, who would love to ride it. But this moose might not want to be caught!
The Lemmings have run away with Grizzy's snacks, so he uses a radar device to help track them down.
The Lemmings annoy Grizzy when their obstacle course interrupts his fish dinner. Pretty soon everyone is rolling around inside big, bouncy balls.
The Lemmings build a fabulous hang glider, which Grizzy decides he should borrow for a romantic ride with his love.
The Lemmings have become awfully industrious! And why is Grizzy singing all the time? Maybe it has to do with the story they were reading...
The Yummy hoop shooting competition has begun! Who has the skills to win a giant jar of everyone's favorite chocolate spread?
Grizzy and the Lemmings deal with an unexpected visitor: a big, saber-toothed bear from prehistoric times who is very hungry and not very nice.
When the Lemmings discover a way to walk through walls, Grizzy will need to keep an eye on his snack stash.
A collection of magic amulets gives Grizzy and the Lemmings the powers of other wild animals, but Grizzy can't seem to get the one he wants.
Grizzy picks up the ranger's new guitar and tries to win over his she-bear with the greatest rock concert in Nutty Hill history.
Grizzy challenges the Lemmings to a sumo wrestling showdown to see who will rule the ranger's cabin.
An ancient table discovered in a cave takes Grizzy and the Lemmings on a journey back through time.
The Lemmings come up with a devious plan to impersonate Grizzy's beloved she-bear and enchant him into giving up his Yummy spread.