VOL. 6, NO. 1, 2018 – Page 15-38
DOI 10.5278/ojs.jpblhe.v6i1.1957
SCHOLARTISTRY: INCORPORATING SCHOLARSHIP AND ART
Or: A polyphony of voices in conversation about a couple of images with
reference to problem-based learning
Michael Shanks and Connie Svabo*
ABSTRACT
The notion of scholartistry, hybrid scholarship-arts practice, is introduced by
situating it in the academic literature on research methodology. The article offers
dynamic, dialogical exemplification and demonstration; it takes the form of a
conversation among the visitors to an imaginary exhibition of scholartistic
artifacts. Several examples of arts-based research methods are discussed in terms
of knowledge production and creative competencies. Connections are drawn with
post-disciplinary agendas in the academy and beyond. The argument is made that
a distinctive field of scholartistry offers an expansion of project- and problembased learning in manifold cultural and organizational fields that are looking for
open-ended creative modes of design and production.
Keywords: arts-based research, scholartistry, problem-based project work, postdisciplinarity, design thinking, play-based learning, archaeology, performance design
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Hello, welcome...
Voice #1, our guide, clears his throat to summon the attention of the visitors. We are in
the heart of rural west Wales, at the entrance to a temporary “pop-up” exhibition that
has been arranged in the corridors of a nineteenth-century abandoned mental asylum
under redevelopment as luxury apartments.
________________
*
Michael Shanks, Department of Classics, Stanford Archaeology Center, Stanford, CA
Email:
[email protected]
Connie Svabo, Department of Communication and Arts, Roskilde University, Denmark
Email:
[email protected]
M. Shanks and C. Svabo
JPBLHE: VOL. 6, NO. 1, 2018
Please, hello – thank you.
The man smiles at the disorganized crowd of people.
DRAMATIS PERSONAE - VOICES
Voice #1 – the guide
Voice #2 – an archaeologist and academic – scholartist
Voice #3 – a performance designer and media academic – scholartist
Voice #4 – a disembodied voice heard over the public-address system – a “meta-voice”
– the manager of the exhibition space, the “Editor” of the journal
Voice #5+ – various responding voices, visitors to the exhibition; one may hear the
voices perhaps of an art sceptic, a conventional archaeologist, a theater actor (who
performs dramatic scripts), a traditional academic, an academic cultural critic, and
others of uncertain identity).
THE WAY OF CREATIVE SCHOLARSHIP
The group stands in a large hall-like space with a curtained entrance. The oxblood-red
walls and dim lighting create a compact atmosphere.
Hello, hi – it is my great pleasure to welcome you on this exclusive guided tour of a
special exhibition of works of scholartistry.
He has a good voice for talking in spaces like this. Visitor eyes are on him.
Yes, scholartistry – this being a combination of scholarly and artistic work (Lewis &
Tulk, 2016). Scholartistry will be our angle today, in our somewhat specialized topic of
Integrating Academic and Artistic Methodologies within Problem-Based Learning.
We realize, of course, that it is not conventional for a paper in an academic journal to
take the form of a guided exhibition tour, but a short etymological excursion might help
us understand that this is not as far-fetched as one might think. As we conventionally
understand it, a journal is a serial publication of a collection of texts.
He looks out at the visitors and several nod.
In fact, journal, traced to Late Latin diurnalis, derives from dies – day, and in Old
French, jornel – it may mean a day’s travel. We take this notion of travel, of a day’s
journey – and offer a journey, a guided tour of our subject matter…
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Inspired to contribute to the introduction, the archaeologist and Stanford University
Professor of Classics steps in next to the narrator guide. He looks out, spectacles
crouched on his long nose.
Voice #2. Archaeologist, Professor of Classics, Scholartist.
Ah yes – our topic is one of method – how to operate and maneuver as scholartists in
the space, the borders between scholarship, research, and creative artistry. Here we
might note the derivation of method from the Greek hodos – a track, path, road, with
meta adding a sense of pursuit after or following something. Our topic is met-hodos,
method, understood as looking for the way of creative scholarship.
Image One. The way of creative scholarship. The path to the heugh, Lindisfarne, Northumberland. From
the book Itinerarium Septentrionale (The Northern Journey): A Chorography of the English-Scottish
Borders, Michael Shanks, 2013.
The Associate Professor of Performance Design steps up next to the grey-haired
archaeologist. A redhead, a head taller than him, wearing black.
Voice #3. Associate Professor of Performance Design and Visual Culture, Scholartist.
Meta – hodos: the way of research – the journey towards knowing.
She says it slowly and continues.
Hello all, we are pleased to be here and so happy to be able to exhibit our work as
manifestations of what we would like to contribute to problem-based project work.
Voice #2. Scholartist – archaeologist.
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And mind you – we think project work is great – it is student centered and engages
people in working with relevant real-life situations! That’s marvellous.
Voice #3. Scholartist – performance designer.
Agreed, yes, BUT, what we’d like to contribute to problem-based project work is
aesthetics – aesthetic learning experiences (Uhrmacher, 2009). We exhibit these works
here today as manifestations of processes of sensuous cognition (Welsch, 1997), what
we, based on Baumgarten, call sensitive knowing (Kjørup, 1999).
We would like to suggest that problem-based project work can be enriched by engaging
students in learning experiences that have their aesthetic components heightened in
processes of making. Our images and this guided tour are meant to be sample
suggestions for incorporating aesthetic ways of working in academic projects.
Voice #1, our guide, clears his throat, gently interrupting the flow of words from the
academics, the scholartists. He draws back the curtain.
Let’s enter.
He ushers the group through an archway. The visitors walk a little way into a corridor
and stop at two images.
The first image appears to comprise superimposed, layered, and altered photographs
with surface attachments. It seems to be an outdoor scene, but it is blurred. The second
is an abraded mirror-like surface with a dim emergent image of what looks like a face.
Both images seem to be composites, layered, with disparate elements brought together.
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Image Two. In medias res – starting in the midst of things and following connections, working and
remediating. A screen shot of the video installation Driven Pheasant (collage/montage of YouTube
footage Hunting at Powis Castle, Wales, and mixed media artwork, Brændeskov Denmark), Connie
Svabo, 2013. An image from the book Ghosts in the Mirror: A Media Archaeology (daguerreotype,
anonymous USA c1850, purchased eBay 2003, rephotographed), Michael Shanks, 2013.
Voice #1. Guide.
Professors, please tell us about these works.
How did your projects start? What are their origins?
Voice #3. Scholartist – performance designer.
Ha! – Good question, where does any work start?
PROJECTS EMERGE IN THE MIDST OF THINGS – IN MEDIAS RES
Voice #3. Scholartist – performance designer.
Animal relations. I am interested in negotiations between human and non-human lives,
negotiations between “nature” and “culture”, the boundary lands and conflict zones
between different forms of existence.
Driving along the roads of the rural landscape I live in, these conflicts play themselves
out with fatal consequences: road kills. I often see pheasants lying dead at the side of
the road. I also often see people driving cars on country roads holding their phones in
their hands, glancing at them, texting. I even feel the urge myself, to text and drive,
from boredom and need for connection through mediation. One day while driving, these
two things associated in my mind: texting and dead animals. This, combined with my
appreciation of the beauty of pheasants’ feathers, led me to create a painting: Pheasant
Killed by Text – plastic screen, a canvas very like translucent vellum, with layers of
acrylic paint and pheasants’ feathers smattered on it. Red, brown, white. Dramatic. One
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thing led to the other – I wanted to work with video projection, and why not project on
this canvas, this skin?
On YouTube I found some footage of a pheasant shoot at Powis Castle in Wales. It was
a point-of-view recording, made with a head-mounted GoPro Camera, a “document” of
a man with a gun shooting the birds, one after another after another, with his labrador
retriever dutifully fetching the bodies for him. The Go-Pro camera is fixed to his head;
every time he moves his head, the camera moves – you see along the barrel of the gun
as he fires. And BANG, BANG, BANG, you hear the loud noises.
She pauses.
What I mean to say is – for me, the starting point is a chain of associations: driving,
landscape, roadkill, texts, beautiful pheasant feathers, a plastic screen, paint, video
projections.
Voice #2. Scholartist – archaeologist.
Photo traces. I have long been interested in a curious convergence of field and practice
between early photography and antiquarian interests in old ruins and artifacts that
became the modern field of archaeology. One of the first-ever photography books, for
example, Henry Fox Talbot’s Pencil of Nature, is a deep exploration of what we can
call an archaeological sensibility – an attunement to the remains of the past in the
present, their presence, their record, the (al)chemical transformation of perception into
document and archive.
I was aware of the competitor to Fox Talbot’s early 1839 photographic negatives –
Louis Daguerre’s one-off photographic plates. I had seen some in the San Francisco
Museum of Modern Art and was fascinated by their materiality, the image caught
positive-negative in the surface of a mirror – daguerreotypes are light-sensitized
polished silver on copper-plate substrate, exposed to light, which leaves a positivenegative image when chemically fixed. I found many for sale on eBay and the
archaeologist in me was drawn to the ones, the cheapest, that were scratched, oxidized
in patina, such that you can hardly now see the image. I bought about 50 at only a few
dollars apiece in the summer of 2003.
I wanted to see into the images, through the veil of scratches, abrasions, the aging of
the daguerreotypes, a kind of archaeological excavation of these old photos. A kind of
media archaeology (Svabo & Shanks, 2013). How might this be achieved? I scanned
and photographed with different light and settings, and lost images emerged from the
gloom. Faces not seen for maybe a century – revived. Remediated.
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Fascinating. And I remembered Adorno’s aphorism – that the best magnifying glass is
a splinter in the eye!
He looks out at the audience. Several have raised their hands.
He nods at them. Several start saying something.
Voice #5+.
It seems almost random, and certainly accidental – your discoveries of eBay
daguerreotypes and selection of YouTube videos?
Voice #5+.
How did you choose such starting points?
Voice #4. Editor.
Forgive me, but what you are saying seems to have little to do with problem-based
project work.
Voice #2. Scholartist – archaeologist.
Typically, in our academic training, we learn about method, procedures, algorithms –
how to approach a topic. It might start, for example, with the definition or framing of a
field and then gathering data.
Voice #4. Editor.
Or with problem orientation!
Voice #3. Scholartist – performance designer.
Our own modus operandi, in scholartistry, is to bracket, to place in parentheses such
methodological principles, and instead, to plunge in medias res, to immerse oneself and
see what surfaces.
Voice #2. Scholartist – archaeologist.
This, for me, is not a random process but involves gathering possible candidates for a
starting point and assessing their potential to generate commentary and critique. The
key is to consider rhetorical purpose. This is a specific matter related to the concept,
audience, and purpose, and broad principles of genre, such as what kind of media(tion)
and argument you might wish to pursue. There is a full discussion, with case studies, of
such plunging in medias res in my book Art and the Early Greek State (1999) and in
Archaeology: the Discipline of Things (2012).
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Voice #5.
I don’t understand – this seems very highbrow to me – it’s almost like contemporary
art!
Voice #5.
Is there a systematic method? Is there a logic to all this?
Voice #4. Editor.
Professors – I need to remind you that you need to talk about problem-based learning.
Voice#3. Scholartist – performance designer.
Yes we should deal with our sponsor, the journal, with its topic of problem-based
learning. After all, that’s the reason we are here!
Image Three. Working with aesthetic learning in student project development. Thesis Landscape
(collage, photographed), by Performance Design student Linh Tuyet Le, 2017.
EXERCISING AESTHETIC LEARNING IN STUDENT PROJECT
DEVELOPMENT
Let me try to relate what we have talked about to my practice as an educator: I am
responsible for the thesis-writing module in the Performance Design Master Study
Programme at Roskilde University – where problem-based project work composes half
of the students’ activities. I do workshops with all thesis writers, and when I work with
students starting up their final theses; one of the sets of exercises I do with them is to
guide them through envisioning their projects. For example, in a workshop, I may ask
them to imagine their projects as “landscapes”. I ask them to explore their thesis: what
kind of landscape is it? Is it full of mountains? Is it a vast open meadow? How is the
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foliage, the light, the atmosphere? Sometimes I give them a large piece of paper and
ask them to draw this landscape; sometimes I ask them to describe the landscape in a
free-associative kind of writing.
When this is done, the students have made manifest in either text or image some
qualities of their “thesis landscape”. They have created something that potentially acts
back on them, makes them understand and see new things about their thesis and how
they feel about it.
The audience looks a bit puzzled. She continues.
After this, I typically ask them now to imagine they are going to guide a traveler through
the landscape. I ask them to imagine they are tour guides; they will take a potential
reader/voyager through the landscape – what might the highlights be? What
would the traveler experience? To which special features of the landscape would they
as tour guides draw attention?
This exercise is a continuation of the work with the imagined thesis landscape from
before, but it introduces a shift in perspective and dialogical form as new “generators
of insight”. Imagining this “taking on a voice of authority” in relation to the thesis
landscape – accounting for it (Butler, 2001; Hughes, 2005, p. 72) – again generates new
insights about the thesis. The imagined landscape and the imagined dialogical account
of it helps one to envision and understand the thesis in its becoming. The thesis is
imagined, and in these processes of imagining, of drawing and telling, a vision for the
thesis is generated, crafted, created.
What I do here, as educator and creative process facilitator, is to provide a starting point.
For example, “landscape”. This is a creative, associative technique. Insights are
generated about one thing, by exploring them through the features of something else.
The thesis is enacted as landscape and as dialogue about a landscape. These actions are
not targeted “problems” or “solutions”. They are aesthetic, evocative, and imaginative.
Now let’s link this back to the works we have on display here; let’s link back to this
exhibition and why we think our images have something relevant to say in relation to
integrating artistic practice in academia – and specifically to problem-based project
work.
What form do things take when we explore and experiment with aesthetic form giving?
What emerges?
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I have attempted to demonstrate how I, in my work with students, attempt to generate
aesthetic learning experiences, which provides insights about the project at hand. These
kinds of exercises feed into the process of “making” a project – of performing it into
existence through imagined spatiality, visuality, and dialogue and through processes of
translation and mediation (Svabo, 2016).
We posit that the making of a project (an academic thesis, for example) can benefit
from the creative, crafting exploration, which characterized the creation of the images
on display here, that by “making” in aesthetic forms (drawing a landscape, telling a
story) the project is also made. Important insights are generated.
So what we are trying to communicate is that evocative, imagined, intuitive, play-based,
aesthetic forms of working offer an expansion of problem-based learning. They add
aesthetic learning experiences to project work. Scholartistry highlights aesthetics in
academic work, suggesting that working with aesthetic forms and expressions adds to
the epistemological rucksack of the journeying project worker.
Voice #1. Guide.
All right, that does make somewhat more tangible how scholartistry may actually be
implemented in learning in higher education – although I do have some issues I think
could be clarified …
The voice of the guide is abruptly interrupted by the Stanford Professor of Classics,
who clearly also has a take on the issue of learning and forms of knowing.
OPEN KNOWLEDGE-MAKING PROCESSES
Voice #2. Scholartist – archaeologist.
It’s not controversial to see problem-based learning, and related project-based learning
and experiential learning, as long-standing efforts to deal with the relation of learning
in the academy to worlds beyond that are not organized in disciplinary ways. Involved
are shifts from formal instruction to student-centered differentiated learning and, yes,
beginning with a problem, a challenge to be pursued through (improvised) problemsolving skills or competencies.
If I may speak as a student of classical antiquity, in a traditional sense, we are dealing
with the reconciliation of modes of learning and knowing in that genealogy of the body
politic since the polis, the ancient city state. The challenge has long been to reconcile
what in antiquity were called episteme (scientific knowledge), sophia (theoretical
wisdom), techne (practical know-how and applied knowledge), and phronesis (socio-
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cultural savviness) – manifold epistemic fields ranging from formal bodies of
propositional knowledge, to technical skills and creativity, to ethical dispositions with
respect to knowing of what consists the good life.
And let’s not forget that we are dealing here with an elision of learning and knowing –
these forms of knowledge all refer to competencies thought essential to leading,
contributing to, and shaping a rich life as a full member of a political community.
Voice #3. Scholartist – performance designer.
So – we are tackling here how the academy – as research and as educational
environment – produces knowledge for society and citizenship. And, indeed a classical,
archaeological approach offers a broad-brush understanding of this.
Voice #2. Scholartist – archaeologist.
(Chuckle). Yes, indeed! We archaeologists offer an almost geological perspective.
At the beginning of my career, I was also part of a significant shift in how
archaeological science was construed. Eschewing an essentially inductive process of
digging up the past – visiting and investigating sites, gathering remains, categorizing,
synthesizing, interpreting, and explaining – from the late 1960s, archaeologist in the
Anglo-American academy promoted what was called hypothetico-deductive reasoning.
As archaeologists, we weren’t to set out simply to explore and discover. Direction was
required – problem orientation – a methodological precept construed from philosophy
of science.
Voice #3. Scholartist – performance designer.
Aalborg and my own University at Roskilde in Denmark were established in the 1970s
to deliver problem-based experiential learning (Andreasen & Nielsen, 2013 Andersen,
2015).
Voice #2. Scholartist – archaeologist.
I recall studying their curricula as part of the dissertation I wrote for my Masters in
Education on radical student-centered pedagogy.
Voice #3. Scholartist – performance designer.
Yes, so we very much draw on and are sympathetic to the intent of project-based
learning. However, let’s say right off that we are awkward with problem orientation.
Let me share an anecdote from the process of writing my doctoral dissertation.
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In a somewhat confessional style, she looks at the audience.
I found it extremely difficult to work with the much-heralded phase of problem
formulation in problem-oriented project work – which is the Roskilde University
version of problem-based project work (Olsen & Pedersen, 2015).
At one point, I even had a list of 121 problem formulations! I couldn’t settle on any one
of them!
This was not about writing. I wrote a great deal during my thesis work, publishing
several articles and book chapters along the way, and on top of this, the monograph.
But the process of problem formulation did not work well for me. My way of working
was more one of crafting texts.
I worked ethnographically with a broad focus and interest in the interactions between
sociality and materiality in visitor experiences of a museum of natural history (Svabo,
2010). Given the exploratory character of this fieldwork, it was counterproductive and
actually quite impossible to predefine what I was after. The focus of my project, indeed
the formulation of its problem, emerged in parallel with my presence in the exhibition,
and indeed one specific “eureka”-like moment in my participant observation generated
the focus of my thesis.
I suggest there is an overestimation of the importance of initial problem formulation, at
least in the way we practice problem-oriented project work at RUC.
Voice #2. Scholartist – archaeologist.
I concur.
My own doctoral research indeed started with a broad problem – why in the middle of
the first millennium BCE we see the emergence of city states across the Mediterranean.
I translated this problem into a question. As an archaeologist interested in design, art
history, and material culture, I framed the problem as follows: how might the design,
style, and manufacture of widely traded and consumed ceramic wares be related to the
social changes associated with the formation of city states in the Mediterranean? But
this framing of the “problem” didn’t help me figure out what to actually do, where to
start, how to proceed, even though I was very aware of the methodological precepts in
archaeology regarding the positing of hypotheses to be tested against data. There was
something of a paradox – if I came up with a specific hypothesis, that ceramic design
represented ethnicity and so could be used to track the settlement of different peoples
in new kinds of community; for example, I would be predetermining the story I could
tell.
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Later, I researched how archaeologists actually work on their projects, in contrast to
what textbooks tell you that archaeologists and other social scientists do. In a series of
interviews on how archaeology works – what became of the book Archaeology in the
Making (Rathje, Shanks & Witmore, 2013) – I found that identifying and solving
problems was just a small part of a complex and very messy process of doing what gets
called archaeology. The work of archaeologists is actually much more open than what
method and theory stipulates (Shanks, 2012).
Of course, this is the great insight of science studies, the understanding of scientific
practice that has emerged since the late 60s, rooted in ethnographies of knowledge
making in science: science is a mode of cultural production (Latour 1987; Latour &
Woolgar, 1979).
Image Four. Opening up knowledge making. Interdisciplinary scholartistry carried out in more than
twenty years of the theatre/archaeology of performance artist Mike Pearson and archaeologist Michael
Shanks. Rearticulating fragments of the past as a real-time event: visiting the ruined farmstead of Esgair
Fraith, Wales, and derivé through the streets of Riga, Latvia. From Theatre/Archaeology: Pearson/Shanks
1993-2013, see also Theatre/Archaeology: Reflections on a Hybrid Genre, Mike Pearson and Michael
Shanks, 2001.
Voice #5+.
You are both focusing here upon research, are you not?
Voice #4. Editor.
Do explain how this is connected with problem-based learning in higher education.
PLAY-BASED LEARNING AND DESIGN THINKING
Voice #3. Scholartist – performance designer.
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There is a growing interest in exploring the role of creativity and aesthetics in problemand project-based learning (Armitage, Pihl & Ryberg, 2015). One specific example of
calls for aesthetic learning, which relates precisely to problem-based learning and
project work, comes from a professor of architecture at Aalborg University, Hans Kiib.
He has promoted the idea that problem-based project work needs an injection of play.
Kiib and colleagues have developed a model for problem-based learning, which they
call PpBL: problem- and play-based learning, which seeks to focus on the interplay
between the intuitive and the goal-oriented aspects in university pedagogy (Kiib, 2004,
p.195).
Kiib says: “PBL requires intuition, play and action in a continual dialogue with
reflection and rational problem solving. This requirement is strong in all educational
programmes, but perhaps more particularly those programmes that focus strongly on
innovation and artistic development, coupled with technical competences.”
Kiib supports this by referring to Kolb (1984) and Schön (1983, 1987) for their focus
on experiment and intuition (Kiib, 2004, p. 202).
Feezell (2013, p. 23) sums up some of the features of play that have been emphasized
and analyzed in the literature on the topic – mentioning, among others: freedom, nonseriousness, illusion, unreality, purposelessness, make-believe, superfluousness,
suspension of the ordinary, internal or intrinsic meaning, serious non-seriousness,
diminished consciousness of self, absorption, responsive openness, contingency,
spontaneity, improvisation, fun!
Voice #2. Scholartist – archaeologist.
With play we might well associate design thinking, for which the design group at
Stanford has become notorious (Kelley & Kelley, 2013; Plattner, Meinel & Leifer,
2018), as another way to enrich and develop creative aspects of problem-based learning.
To paraphrase Jackson and Buining (2011, p. 160): in Design Thinking, problem
framing and diagnosis are developed and often replaced with a process of exploration
that is facilitated through extensive questioning, through research. Through research
exploration, design teams come to understand the human complexities that are often
embedded in a problem. This makes it possible for them to see more easily a multitude
of problems from different perspectives. A common outcome of this human-centered
research is thus a complete reframing of a design challenge or problem. This
exploratory stage provides the basis for a generative stage in which numerous potential
solutions to the explored problem(s) are identified and explored through prototyping
processes – much akin to learning through trial and error.
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Design Thinking does not follow an analytically reasoned pathway; it is fundamentally
different from the scientific, rational, linear, and convergent processes that tend to be
encouraged in academic higher education environments. Yet also, and as Peter Miller
(2015) has argued, design thinking in many ways mirrors – in its pragmatic focus – the
features of what have been traditionally called the liberal arts, a cornerstone of the
western academy. The artes liberales are the competencies (artes) appropriate to lead
the life of a free and creative member of a community (civis libertus).
Voice #4. Editor.
I am so glad you’ve brought up the distinction between the arts and design – in relation
to the academy and life beyond!
Voice #2. Scholartist – archaeologist.
Indeed, we don’t want to be drawn into the old and very pertinent distinctions between
fine and applied arts (Schnapp & Shanks, 2009), and the role of the designer as agent
in industrial production, though this again raises the perceived need in many business
fields for a disposition toward creative innovation and associated competencies.
Voice #3. Scholartist – performance designer.
We are focused on the convergence here between art, play, and design as activities that
involve open-ended, autotelic, exploratory, improvisational, and intuitive workings.
Voice #1. Guide.
This exhibition is about arts-based research and learning that takes in techniques and
attitudes from the fine and applied arts (design) that foster creative, open-ended, actionoriented exploration, with associated competencies.
Voice #3. Scholartist – performance designer.
Yes, we call this scholartistry.
Voice #1.
The term scholartistry here refers to work exemplified in the academy that subsumes
research and learning through open-ended processes of exploration, experiment, and
yes, the pursuit of knowledge of different kinds.
And problem-orientation may be part of such scholarship, but not the defining feature.
Voice #2. Scholartist – archaeologist.
Scholartistry adopts a tool-kit, rather than a methodology, from the fine and applied arts
and is rooted in age-old competencies identified with the field of rhetoric.
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I’m sure we’ll come back to this in a moment as we pursue the question of method.
HYBRIDIZING THE ACADEMIC GENRE
Voice #3. Scholartist – performance designer.
Certainly the attempt at integrating art and academia is a scholarly act of putting oneself
(and/or one’s research) on the edge, in contested territories, in boundaries and
borderlands. Borgdorff (2011) and Schwab and Borgdorff (2014) have also pointed this
out.
Arts-based inquiries potentially hybridize the academic genre – making it impure,
bastard, monstrous (Czarniawska, 2004, p. 135). Scholartistry may be seen as a hybrid,
a bastard kind of research and learning. A hybrid is an offspring that has dissimilar
parents; it is impure, monstrous. Cognate terms that may be invoked are pirate, cyborg,
phantasmatic, schizo, polymorphic, perverse. And an-archic (playful) inversion or
negation of state-authorized and/or disciplined normative states of being in the world.
Scholartistry is carnivalesque.
Hybrid research may deliver textual works that inhabit the lands of in-between, not
being purely one thing or the other, mixed-up works. Familiar examples of this kind of
work are literary non-fiction, the personal anecdote, and pieces of prose-poetry… “texts
which do not know what they are, texts which hold qualities of being something and
something else” (Svabo, 2010, p. 146).
Image Five. Hybridizing the academic: Scholartistry explored in a katachrestic aesthetic (mixed media
collage/montage of found imagery and derived tagcloud), Connie Svabo and Michael Shanks, 2017.
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Voice #2. Scholartist -– archaeologist.
Scholartistry may be essayistic. An essay (Latin exigere, to assay, weigh, make trial) is
an experiment, a trying out to see what results.
Voice #3. Scholartist – performance designer.
A book comes to mind from the Swedish Academy for Practice-based Research in
Architecture and Design (Grillner, Glembrandt & Wallenstein, 2005). Concerned with
experimental research in design and architecture, this book advocates the value of
experiment – understood as open-ended processes of inquiry – in academic work. It is
based on the premise that a central quality of research is to explore and to experiment.
Exactly this quality is a crucial quality of arts-based research. It is research for inquiry,
more than proof.
Pelias (2011, p. 660) makes the point that writing may function as both realization and
record: “These terms – realization and record – point toward the writer’s process and
completed text. Writers come to realize what they believe in the process of writing, in
the act of finding language that crystalizes their thoughts and sentiments. It is a process
of ‘writing into’ rather than ‘writing up’ a subject. When writing up a subject, writers
know what they wish to say before the composition process begins. When writing into
a subject, writers discover what they know through writing. It is a process of using
language to look at, lean into, and lend oneself to an experience under consideration.”
Techniques derived from the fine and applied arts are great for such exploration – doing
stuff without knowing where it will lead or even why you are doing it. We suggest that
creative and productive processes of opening up and writing into (open exploration) are
essential extensions to problem-based playful learning and project work.
Voice #2. Scholartist – archaeologist.
Our works on show here are meant to foreground slippage, shape-shifting, metamorphic
processes.
Outrageously, perhaps, the essayistic shape shifting may end up more important than
any distinctive message or proof. Playful exploration may become an end in itself. The
scholartist might not actually have anything to say!
Voice #3. Scholartist – performance designer.
The arguments for arts-based research (as well as design-based research) extensively
overlap with and draw on the arguments for qualitative research that have been
developed in, for example, anthropology, since the representational crisis of the 1980s
(Denzin & Lincoln, 2011; Knowles & Cole, 2008; Van Maanen, 1988). Again, Michael,
we might cite your work Experiencing the Past (1992) in this context.
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The broad point is that, in writing, in authoring, text is not an innocent medium
(Conquergood, 2002; Geertz, 1989). In writing of people and culture, scholarly work
is very often narratological work. As scholars, we concoct narrative devices
(Czarniawska, 2004) in order to make our point. We make active choices of making our
texts seem realistic, descriptive, or not. We can also make active choices of
foregrounding our personal standpoint, positioning ourselves and our work in relation
to the topic of inquiry (Baarts, 2015; Ellis & Bochner, 2000; Richardson & St. Pierre,
2005). We can employ various writing strategies, for example, writing explicitly from
the positions of the personal, the poetic, or the performative (Pelias, 2011).
PRAGMATICS AND SCHOLARISTRY AS ACTIVE ENGAGEMENT
Voice #5+.
This is all very fuzzy, it seems, and not the kind of rigorous application to problems
that we need in today’s complex runaway world!
What has happened to discipline? What are the procedures of scholartistry, its methods?
Voice #3. Scholartist – performance designer.
Okay, we have arrived at method!
We suggested earlier that we think of method as being about the way of knowing. How
to operate – how to proceed – how to find one’s way.
Voice #2. Scholartist – archaeologist.
Another way of saying this is that we see discipline and method as modi operandi, ways
of doing things – pragmatics.
Design thinking is quite well conceived as a kind of pragmatics, as action-oriented
project management. There is no formal methodology, and this makes it difficult to
teach and learn. As faculty in the d.school at Stanford, we show and share, rather than
tell and instruct. This kind of pragmatics is best learned through doing, by pursuing
projects, typically in studios, that run through inquiry, ideation, framing, interpretation,
explanation, testing, modeling, manifestation (document and delivery).
Rather than (conventional understandings of) method and theory, this is
met-hodos, itinerant – the way of design. Scholartistry is in a similar manner the way of
knowledge making.
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Voice #3. Scholartist – performance designer.
In relation to the orientation on problems in problem-based learning, our objective in
scholartistry is to elaborate the space, the transgressive space between problem and
solution – between formulation and production.
Voice #2. Scholartist – archaeologist.
We will not be the first to comment on the problem-solution fixation of so much of the
wealth, business, and culture of Silicon Valley (for example, Morozov, 2013) – an
engineering attitude, seeking problems for which solutions may be engineered and, in
so doing, delivering value, whether that be wellbeing, a new gadget, or monetary
profit...
Voice #3. Scholartist – performance designer.
It’s not at all wrong to be problem oriented, but we wish to make space for open
exploration, to consider alternative perspectives, to consider other frames of reference,
holding problems and associated solutions in parentheses, deferring definitive
statement, diagnosis, and prognosis.
Voice #2. Scholartist – archaeologist.
Scholartistry is peripatetic, wandering, browsing, selecting, discarding through dérive,
through borderlands and temporary autonomous zones or third spaces.
Voice #5+.
Right, Okay. You are both academic faculty. Do your students help you? How do you
do this in the classroom?
How does this connect with school and college curricula, if at all?
Voice #2. Scholartist – archaeologist.
Scholartistry is about our lives as full members of a creative community.
Scholartistry emphasizes an aesthetic of sensuous embodied engagement, personal,
committed, inflected. By aesthetics, we mean the complementarity of
thinking, sensing, and feeling in the experience of knowledge making – the cognitive,
sensory, and evaluative/emotional are all involved, as they were in ancient rhetoric.
Voice #3. Scholartist – performance designer.
The interstitiality and potentially transgressive politics of scholartistry relate to its
situated character, that we are always located, never neutral. We always stand for
something (Haraway, 1988).
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Ultimately, scholartistry is an essential component of active engagement with the
world. This is surely also the objective of problem-based learning – to effect such active
engagement, to make the most of our individual and collective agency.
I was reading a text by Ronald Pelias the other day (2011) about compositional
strategies and writing. He includes a quote. I don’t remember by whom. But I remember
the direction of the quote. To write is to make a demand on the world. Research
demands space. The quote even said that to do research is to colonize the world.
Energizing scholartistry is the conviction that expression, giving voice, having a say is
a crucial capacity, a key human faculty. Expression that comes from the heart, gut, mind
(Behar, 1996; Pelias, 2011; Rosaldo, 1989). Expression that is situated, located in one’s
body, coming from the corporeality of one’s being. Our agency is precisely the
acknowledgement that such expression is valuable and legitimate. Our agency is the
conviction, thought, and felt, that we matter.
Maybe this is the colonization, the making of the world as one’s own in fleshed out
making of knowledge.
Image Six. Scholartistry at work. Remains in a studio space of an exercise in collaborative graphics used
to explore concepts and connections (color crayon on paper). Roskilde University research collective in
arts-based research: Connie Svabo, Dorte Jelstrup, Pernille Welent Sørensen, Anja Lindelof, Sine
Nørholm Just, facilitated by Henriette Christrup, 2017.
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